Snu's Dungeons, #2

Post » Fri May 16, 2014 5:40 pm

Wow... we're on thread 2! Kobal just gave me the updated versions of the esps, and I've uploaded them.

For those of you just joining us:

Snu's Dungeons is a dungeon overhaul mod. It completely remakes most* of the caves and mines in Cyrodiil (not Shivering Isles). The dungeons are now "themed" according to their location - dungeons up north are icy; the ones out west are drylands; Blackwood caves are overrun with vegetation; etc. Many caves also have new areas, new monsters, and new treasures.

* Due to issues with using resources from Skyrim and Fallout, as well as conflicts with other mods, some dungeons had to be removed.

Warning: If you're using a low-end computer, you WILL have issues. We (Kobal and I) have done our best to make it more FPS-friendly, but there's only so much we can do without making major alterations.

This mod is compatible with:

* Better Dungeons (via patch)

* Hidden Treasure Chests (no patch necessary)

* OOO/FCOM (via patch)

* Most quest mods

If you find any other conflicts, bugs, or things that need to be fixed, report them here and I'll see what I can do.

There are two archives: One contains the main esp (Snu's Dungeons.esp) along with patches; SnusDungeons_EnglishCellNames.esp is the original (unaltered) esp: only use this one if you don't have a lot of other mods - it was designed for a largely vanilla game. The second archive contains all the resources for the altered version. If you want to use the original version, you'll have to download the resources http://www.oblivion.lima-city.de/files/plugins.html.

Esps: https://www.dropbox.com/s/t0ianukn7d5pdqq/Snus%20Dungeons%20esps.7z

Resources: https://www.dropbox.com/s/wfd0al2e8mm9p5e/SnusDungeons.7z

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danni Marchant
 
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