Soimething that bugs me with deathclaw and raids

Post » Mon Feb 15, 2016 3:07 pm

I am pretty new to this game but learning pretty quick, i currently have 62 dwellers, i have been playing for about 1 week.



One thing i have found that really bugs me is when deathclaw or raids happen, sometimes a few dwellers will be standing together and i am trying toheal them with stimpacks so they do not die and i dont have to bring them back to life with caps, but sometimes this is really hard, as i say, if a few dwellers are bunched together, you cant seem to see the stats of the one(s) at the back to you cant see how their health is, this has happened a few times where i have been adding stimpacks to save a couple and i am trying my best to tap at the ones behind but cant then they die.



Is there any way around this, or is it just the way the game is to force your dwellers to die so you have to bring them back to life with caps?



james

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Queen
 
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Joined: Fri Dec 29, 2006 1:00 pm

Post » Mon Feb 15, 2016 5:11 am



Reduce your population to 59 or less, there will be no death claws.

Expand when you get stronger, and more stash of stimpaks.

In the beginning, built the first row in single rooms, this will help to select the right dwellers for stimpak. Single room also make the enemy attack weaker.

Assign the highest level of dwellers and best weapons. A Mr Hand will also help.
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Ricky Rayner
 
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Post » Mon Feb 15, 2016 10:35 am

I always have single training rooms in the top level, untill I have strong dwellers. Level is very important against deathclaws and raiders, so my top dwellers take turns in the wasteland to level up. Always have lots of stimpacks. I have just cut back all my vaults to a population of 60 dwellers. Not only to avoid deathclaws, I have never lost a dweller to one of these svckers, but they were getting so annoying, that I hardly had any time for anything else. But I figured... I can only send 25 dwellers to the wasteland at a time, so why have 200 maxed out dwellers? My vaults are nice and tiny, and I can do any experiment I wish, I can get by with 2 nuka cola rooms, 2 nuclear power rooms, one radaway room and 2 stimpack rooms, and only about 12 lab-trained dwellers taking turnes when needed in these rooms.




As for the new faulty update and all the s... It's caused..

In the future, if I keep playing, that is, I will remember this to myself, and advise everyone else to do the same:


Never update Fallout Shelter, untill You are sure that all bugs are fixed
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Emilie M
 
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Post » Mon Feb 15, 2016 6:24 am

I agree, it svcks. I don't know why they just cant stay in their spots and shoot. They should only move if they have no weapons, which would actually make sense.

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Mimi BC
 
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