Hmm, guess we won't be getting a new model.
So, I am using the alien blaster, which I will eventually retexture.
The weapon does this, so far.
1. 6 charges per hour from hours 6am to 8pm. Must be outside on the 'hour' change to get the charge. Max charge of 100.
2. The original solar scorcher from FO2 did heavy damage and so does this one.
3. The weapon fires a red beam. The 'Hit' effect is flame. The target will then ignite on fire.
4. On critical death hits, the target exploads in fire, head, legs and arms flying in different directions, all on fire.
I have decided to make you 'recharge' the weapon yourself from the solar capacitor by pressing the 'R' key.