And the sad thing is... it's so easy to do. It's not the most complex thing in the world. But for some reason, some of the people who liked Oblivion's fast travel really can't budge in and say "alright, I respect that you didn't like this system, and it would be great if the developers did something so that you can enjoy the game as well".
Instead, they say "making you happy isn't even worth 5 minutes of their time".
What the heck, guys.
There's an explanation of mine for why it has come to extremes:
The First Group[ (1.G) is the people who want FT gone, or who want it extremely limited, because they for some reason can't limit themselves.
The Second Group (2.G) are the people who want a more immersive form of fast travel, since fast travel is the character traveling with time speed up.
1.G doesn't have a leg to stand on.
2.G have a case.
And this is where it get's complicated because:
1.Gs main point is to get FT out or limited through whatever means available.
2.G wants immersive FT which recognizes the world, this can be achieved through a lot of things, some of which functions as a limit.
Because of this, 1.G will argue the 2.Gs arguments, when their own arguments run out.
However, this damages the 2.Gs image, because now 1.G and 2.G are associated with each other, and the agenda of the 2.G is drowned, and dismissed by the arguments against the agenda of 1.G.
Basically, 2.G is the reason FT debates are still standing, but because 1.G is associated with them, 2.G is giving the agenda of 1.G artificial life support. 1.G is basically liching on the valid case presented by 2.G.
Just look at the question tweeted to one of the developers "are we still forced to fast travel?" , That is the agenda of 1.G! who is "forced" to fast travel, because they somehow can't limit themselves. It says nothing about immersive fast travel, it disguises the 2.Gs valid case, as one that is invalid.
This results in our current stalemate, where FT debates refuses to die, because of 2.Gs valid case, but cannot win, because all people see is 1.G.