Some bugs I've found

Post » Sat Feb 13, 2016 9:56 am

Andriod Lollipop


Samsung Galaxy S5 DUOs


Fallout Shelter Version 1.1.320



1) Dweller sent to the wasteland with 5 stimpacks and 5 radaways but in all cases they can never be used.



2) I Dweller that starts walking slowly after I selected them to boost thier health, I then boost thier health to full but they continue the animation and collapse and I end up having to revive them even though they have full health - this has happened many times and is very annoying.



3) Dwellers always run to opposite side of room to fight nasties - why don't they just open fire? They spend more time running than shooting.



4) The game has no end - might I suggest that exceeding 100,000 caps that the player be able to sent out a level 10 across the board Dweller to start a new colony with a G.E.C.K and that the vault is then shut down and every one goes there.

User avatar
nath
 
Posts: 3463
Joined: Mon Jan 22, 2007 5:34 am

Post » Sat Feb 13, 2016 8:13 am

I've had the same issue
User avatar
Vickytoria Vasquez
 
Posts: 3456
Joined: Thu Aug 31, 2006 7:06 pm


Return to Fallout 4