Some Critics/Points over the "new" footage

Post » Tue Sep 20, 2011 3:13 am

Ok, so i know there is not exactly anything new from that footage but with no background noise and a slightly better quality i was able to evaluate some things i was wondering about.

I'll start by detailing points over the 3 parts giving you the timings so you can watch.

Part 1:

http://youtu.be/I2_msV2gGJQ?t=3m6s : This is a complicated issue... some people like it, some people don't... ultimately i hope we can disable 3rd person finishers and note that the game even goes into a slow motion. Also.. is it possible to kick or is it just part of the animation?
http://youtu.be/I2_msV2gGJQ?t=3m17s : Ok.. this fight had all sorts of weird things about it. Notice how the 1st arrow that hits the shield produces no effect and almost no sound as if there was no power in it? I'm not referring by the way to the sound produced by the string or projectile, i'm referring to the impact sound. After the second arrow that he misses he hits our character and its as if he didn't even felt it, no encumbering effects? The same goes to for target after he gets slashed he doesn't react to the hits. We did see though that there are indeed 1st person finishers which is nice although i can see some *teleport* happening in order to get the proper position for the animation which might turn out weird.
http://youtu.be/I2_msV2gGJQ?t=6m28s : I'm no expert in horse anatomy but i can tell there's something weird about that horse, i think its the back legs just don't have the right shape or something.. can't really complain about this though, maybe its some Skyrim specific breed. Its a fantasy game after all.

Part 2:

http://youtu.be/-7PMYnjGD6g?t=27s : I know this has been discussed to death, but i think we can all clearly see a huge delay here on the AI perception and reaction time after his m8 gets killed. I know time slows with aiming but you can see when that happens if you examine the fire, for the most part it wasn't in slow motion.
http://youtu.be/-7PMYnjGD6g?t=1m35s : Interestingly this is probably the best fight scene in the demo, the spider reactions are pretty good for each blow, although they were more blunt weapon effect reactions it was still a pretty awesome fight. hum...
http://youtu.be/-7PMYnjGD6g?t=5m6s : YES! MORE OF THIS PLZ
http://youtu.be/-7PMYnjGD6g?t=7m44s : Here is a big disappointment.. i though the spell would reveal ways out of the cavern and not objective direction... :\

Part 3:

http://youtu.be/FJAB2QGna_g?t=50s : Its kind weird that he manages to hit the mammoth from that distance with the shield.
http://youtu.be/FJAB2QGna_g?t=2m8s : I assume his the same guy who was thrown around and bitten by the dragon. How is he still alive? :S
http://youtu.be/FJAB2QGna_g?t=3m37s : Ok, for starters, that's a pretty big jump but whatever... the point here is.. he reaches the ground and... again no encumbering effect? No weight? His wielding a bloody huge axe and armor!!! I mean.. even without any armor it would be weird.
http://youtu.be/FJAB2QGna_g?t=3m53s : I'm pretty sure Pete said something about no terrain deformation... so what is that?
http://youtu.be/FJAB2QGna_g?t=4m8s : No.... Just No.. Noooooooooooooooo... *sigh*

So does are some points i wanted to make notion about... overall some of them were pretty expected.. specially regarding AI intelligence and the combat gameplay (looks a lot like Oblivion..). Don't take me wrong though, this game is gonna be amazing!

PS: before anyone tells it.. I know its a demo, and as the name says it, its a demonstration of the game, if you believe a lot of these issues are gonna disappear then i'm afraid your putting yourself on the road to disappointment. Please try to remain on topic.
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Lovingly
 
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Post » Tue Sep 20, 2011 12:35 pm

May God have mercy on this forum. Holy [censored].
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Marquis deVille
 
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Post » Mon Sep 19, 2011 10:55 pm

Dragon finishers are awesome.

Haters gonna hate.
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Tina Tupou
 
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Post » Tue Sep 20, 2011 2:34 am

These points are bad, and you should feel bad for having made them. You're not even nit-picking, you're nit....digging.
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Beth Belcher
 
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Post » Tue Sep 20, 2011 4:16 am

I love dragon finishers they are tight. And yea you are astute at observing those things but frankly. They are minor detraction's from what will be an awesome game.
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Life long Observer
 
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Post » Tue Sep 20, 2011 4:52 am

I was wondering about that kick also.
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CHangohh BOyy
 
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Post » Tue Sep 20, 2011 12:37 am

http://youtu.be/FJAB2QGna_g?t=3m37s : Ok, for starters, that's a pretty big jump but whatever... the point here is.. he reaches the ground and... again no encumbering effect? No weight? His wielding a bloody huge axe and armor!!! I mean.. even without any armor it would be weird.

Dragon shout. How d?dn't you notice he was falling slowly like as if he was leaping/flying.
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YO MAma
 
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Post » Tue Sep 20, 2011 4:31 am

These points are bad, and you should feel bad for having made them. You're not even nit-picking, you're nit....digging.


I can't really feel bad about them when you don't even explain why they are bad points..
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Bad News Rogers
 
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Post » Tue Sep 20, 2011 1:14 pm

2:08 was not the same guy.. there was clearly 2 of them.

0:27 ever hear of "being in shock" seems realistic to me.

7:44 select a quest that is outside of the cave and it will direct you out of it?

3:53 it didnt change the shape of the terrain.. it just removed the grass.

besides that you have very good points
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Josh Dagreat
 
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Post » Tue Sep 20, 2011 4:14 am

That Footage is from E3, its not a New version of the Demo or anything. That footage was taken in Alpha, you can bet that certain things have been changed since that footage was taken.
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lillian luna
 
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Post » Tue Sep 20, 2011 7:06 am

Why can't we accept what they gave us that we waited so long to get. Its sad people pick apart everything new BGS tries.
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Joe Bonney
 
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Post » Tue Sep 20, 2011 3:07 am

Oneah amazing eye you got friend. AI is plane dumb, Beth never did knew how to make AI. What bothers me is how in just a turn of an angle there are drastic differences in terrain like snow and blinding storm and ice - dry place.
Still very good thread.
:foodndrink:
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Marcus Jordan
 
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Post » Tue Sep 20, 2011 11:58 am

Not literal terrain deformation. just an animation there.

There was more than one other guy attacking the dragon. probably not the same guy that got thrown.

Your right the friend of the guy he shot should have reacted. Maybe it wont always be so cheesy?

As for the arrow situation, i noticed it my first time viewing as well but its not a game breaker for me.
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Josh Lozier
 
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Post » Tue Sep 20, 2011 12:08 pm

Dragon shout. How d?dn't you notice he was falling slowly like as if he was leaping/flying.


I admit i might be wrong here but i just watched the scene again and i don't notice him shouting anything :S can you give me a specific time?
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dean Cutler
 
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Post » Mon Sep 19, 2011 11:26 pm

May God have mercy on this forum. Holy [censored].
Amen.
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Bitter End
 
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Post » Tue Sep 20, 2011 12:52 pm

May God have mercy on this forum. Holy [censored].


Words of wisdom from the garden gnome.
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matt
 
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Post » Tue Sep 20, 2011 3:03 am

Dragon finishers are awesome.

Haters gonna hate.


You're a member of that club too?
You joined yesterday.
No fishy stick for you.
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remi lasisi
 
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Post » Tue Sep 20, 2011 6:59 am

May God have mercy on this forum. Holy [censored].


It should be a bannable offense to not praise skyrim with every post. :shakehead:
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chinadoll
 
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Post » Tue Sep 20, 2011 4:58 am

What is so unholy about this thread? Spent time trying to make points about the video and treat it as if i'm trying to start a flame war :(
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Sophie Morrell
 
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Post » Tue Sep 20, 2011 8:48 am

2:08 was not the same guy.. there was clearly 2 of them.

0:27 ever hear of "being in shock" seems realistic to me.

7:44 select a quest that is outside of the cave and it will direct you out of it?

3:53 it didnt change the shape of the terrain.. it just removed the grass.

besides that you have very good points

No one goes into combat stance when your so shocked, that you cant move. And when he drew his sword, he should have atleast started walking towards a random direction to either try and find you, or to get the heck out of there.
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Brandon Bernardi
 
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Post » Tue Sep 20, 2011 4:33 am

What is so unholy about this thread? Spent time trying to make points about the video and treat it as if i'm trying to start a flame war :(


Some people have their identity so wrapped up in these games that if you so much as suggest that something may not be perfect they take it as a personal attack on their own egos and respond accordingly. Just take another shot of rum and try to ignore it.

even if you love the game and you only worry about it and want it to be the best possible game it could be they will hate you for it.
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Lyndsey Bird
 
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Post » Mon Sep 19, 2011 11:47 pm

What is so unholy about this thread? Spent time trying to make points about the video and treat it as if i'm trying to start a flame war :(


I wouldn't worry about those silly ?hater? posts.
They're just refkex.
People who call others ?haters? just because you point out some pretty obvious flaws just can't seem to bear the thought of their precious ring video not being perfect.

It's their shortcomings showing through, not yours.
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Laura-Jayne Lee
 
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Post » Mon Sep 19, 2011 10:34 pm

You're a member of that club too?
You joined yesterday.
No fishy stick for you.

NOOOOOOOOOOOOOOOOOOOOOOOOO! :cryvaultboy:
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mike
 
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Post » Tue Sep 20, 2011 11:01 am

Oneah amazing eye you got friend. AI is plane dumb, Beth never did knew how to make AI. What bothers me is how in just a turn of an angle there are drastic differences in terrain like snow and blinding storm and ice - dry place.
Still very good thread.
:foodndrink:

I would say that their AI for dragons seems pretty good, dont you agree? Best dragons i ever saw atleast. But yeah, i guess i get your point actually :sadvaultboy:
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Ebony Lawson
 
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Post » Mon Sep 19, 2011 10:18 pm

What is so unholy about this thread? Spent time trying to make points about the video and treat it as if i'm trying to start a flame war :(
Ignore them, criticism has never gone across well on these forums.
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Crystal Birch
 
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