Some Crysis 3 Multiplayer Thoughts

Post » Mon Dec 03, 2012 10:04 pm

The faster sprint might not be there, or it might be there but not as fast as Crysis,the interview said somethings bout running a mile in a certain amount of time and it turned out to be at 25 miles per hour... gameplay trailer can't come fast enough :D
I can understand that they want power management but too much is a bit annoying, it's like we're Alcatraz in MP :/
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Sanctum
 
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Post » Mon Dec 03, 2012 9:35 pm

The faster sprint might not be there, or it might be there but not as fast as Crysis,the interview said somethings bout running a mile in a certain amount of time and it turned out to be at 25 miles per hour... gameplay trailer can't come fast enough :D

I can understand that they want power management but too much is a bit annoying, it's like we're Alcatraz in MP :/
Agreed. I get the need for power conservation between stealth and armour, but base movement... I think Crytek should at least try not tying movement actions to power. See how it works out.
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Jaylene Brower
 
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Post » Mon Dec 03, 2012 10:15 pm

Without mobility enhance, running drains way more energy than armor mode under attack.

Think about that one.
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Lucky Girl
 
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