-Reduce the frequency of Death Claws and Mole Rats. It's nice to be challenged. Not so much to constantly being attacked.
-Increase the frequency of Legendary Dwellers in the Lunch Boxes. I've been playing nearly every single day for the past few months, and yet I only have six out of twenty-two of them. Now, with the appearance of way too many Rare Dwellers, I only have eight places left for new Dwellers.
-Give one or several free Mr. Handy. Since I don't know how he could help me, I don't have any reason to want to buy one.
-Make it so that Dwellers who run during an emergency don't lose any health (or do so at a slower rate). I have no idea how many Dwellers who have died because I either couldn't give them Stimpaks, or because I couldn't see how much health they had left.
-Dwellers who previously had a job to do, but who died and were then brought back to life, don't continue doing their work. This, in my mind, should be fixed.
-The Dweller list (especially when you've played for a long time) is hard to navigate. There should be the option to press twice on a characteristic to see the list from lowest to highest. For example, it would be great if pressing twice on Level would put the lower levels going upwards. Or having Z-A instead of A-Z. Searching through the first letter of the family name would be another great addition.
-Continuing with the Dweller list, it'd be awesome if the Status wasn't based on what SPECIAL letter the job was, but rather how far gone the Dwellers are. I'm more interested in knowing a Dweller has reached Max level in Agility than knowing another one is nearly finished producing power.
-New rooms would be great. Or maybe the possibility to customise the ones you have.
-How about the ability to build new weapons/make new outfits from old ones? You could either sell or scrap unwanted objects and the scrap could be used to create objects you'd have usage of (but only those you'd have had before).
-Turrets on the outside. Pretty self-explanatory.
-Sprinklers for each room? They'd cost something like 2500 for each room, and they'd put out fires in unoccupied rooms.
-REMOVE THE CAP ON HOW MANY DWELLERS CAN GO OUT EXPLORING. I literally am unable to play the game because I have approximately fifty Dwellers waiting, who the game won't let me let in. There is no point in only collecting Stimpaks and food. WITHOUT THIS, I WILL HAVE NO CHOICE BUT TO STOP PLAYING.
-Have a Sensibility slider, which would control how fast you "scroll" through the levels.
-Make it so that you can't select Dwellers on other floors when you're looking at a certain floor. It's extremely annoying how many times this happens.
-Have a Sell All button on objects. Selling 14 Lever-action rifles, then 17 BB Guns, then 12 Sawed-off Shotguns, etc., one by one isn't a very thrilling part of the game.
Sorry for the very long post, but I enjoy this game, and I've invested a lot of time into it. I don't want it all gone to nothing because of subpar updates. For the moment I don't have any incentive to make any In-app purchases, either. Or Fallout 4, for that matter.
Thank you in advance for any future improvements.