Some mod problems...

Post » Fri Oct 01, 2010 3:27 am

So I installed some mods:


Masters for ModsSave0000.ess:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch v1.6.4.esm
005 Morrowind Advanced.esm
006 RichScamp1.esp
007 MW_Adv_Required.esp
008 Better Bodies.esp
009 EMaTa.esp
010 vn_economy_ItemLists.esp
011 vn_economy_GameStats.esp
012 INDYBANK.ESP
013 indybank-NoHouses.esp
014 indybankWC.esp
015 EcoAdj Ingredients.esp
016 EcoAdjCrime.esp
017 EcoAdjMisc.esp
018 EcoAdj(Sri+Ingredients).esp
019 EcoAdjDaedricDrops.esp
020 EcoAdjMerchantSkills.esp
021 vn_econ_itemlists_MWA182.esp
022 vn_econ_itemlists_kai29.esp
023 Morrowind Code Patch Showcase.esp (Version 0.3)


And this is what happens when I start up gameplay:


Unable to locate object 'Kai_Globe_8' in Leveled Item 'l_m_enchantitem_telvanni_rank8'.
Unable to locate object 'Kai_Globe_3' in Leveled Item 'l_m_enchantitem_hlaalu_rank6'.
Unable to locate object 'Random_Kai_Globe' in Leveled Item 'l_b_loot_tomb01'.
Unable to locate object 'Random_Kai_Globe' in Leveled Item 'l_b_loot_tomb02'.
Unable to locate object 'Kai_Globe_7' in Leveled Item 'l_b_Bandit_goods'.
Local count for script 'CharGen_ring_keley' differs from local count for container item of 'PlayerSaveGame'. Variables will be reinitialized.
Local count for script 'CharGenDoorEnterCaptain' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritNavil' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritBaladas' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritVarro' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritTherana' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritBero' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritVendu2' differs from local count for saved reference data. Variables will be reinitialized.
Local count for script 'BILL_MT_WritVendu' differs from local count for saved reference data. Variables will be reinitialized.
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.


I am guessing Mash might be able to fix this, but I am not sure. Either way, how do I get rid of the errors? :flamethrower:

Thanks for any help. ^-^

Edit: after using Mlox, I just get these:

Unable to locate object 'Kai_Globe_8' in Leveled Item 'l_m_enchantitem_telvanni_rank8'.
Unable to locate object 'Kai_Globe_3' in Leveled Item 'l_m_enchantitem_hlaalu_rank6'.
Unable to locate object 'Random_Kai_Globe' in Leveled Item 'l_b_loot_tomb01'.
Unable to locate object 'Random_Kai_Globe' in Leveled Item 'l_b_loot_tomb02'.
Unable to locate object 'Kai_Globe_7' in Leveled Item 'l_b_Bandit_goods'.
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.

So anyone know how to fix those?
User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Fri Oct 01, 2010 4:05 am

The errors from mlox are the only ones you're getting now, correct?

vn_econ_itemlists_kai29.esp is (I imagine) causing the Kai_Globe errors. I'm not familiar with that one. Those two texture errors don't really matter (unless you've got some replacers...possibly). It's just letting you know you have duplicates.
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Stacey Mason
 
Posts: 3350
Joined: Wed Nov 08, 2006 6:18 am

Post » Fri Oct 01, 2010 1:32 pm

The errors from mlox are the only ones you're getting now, correct?

vn_econ_itemlists_kai29.esp is (I imagine) causing the Kai_Globe errors. I'm not familiar with that one. Those two texture errors don't really matter (unless you've got some replacers...possibly). It's just letting you know you have duplicates.



Well, Mlox isn't giving the errors, but after I used it to clean up, those are the only ones I get upon startup of the game. How do I find the Kai_globe thingies in the morrowind directory? And I think I can find the textures...

Edit: Hmmmm. I deleted the vn_econ_itemlists_kai29.esp out of the directory, and all I got was that the master files and plugins don't match for my last save, but I went ahead and made a new save anyway, and I didn't get any errors besides that one? >.>

Edit 2: It looks like removing the vn_econ_itemlists_kai29.esp out of the directory worked... >.<;; I hope my game is alright though... I hope I can get some help with it, because I'd rather not remove it if possible.

Edit 3: Did a bit of googling and found that Kai Globes is actually a separate addon. So I just threw that into my directory, and no more errors, with the vn_econ_itemlists_kai29.esp in there too! :D Hope my game is okay. =[ Thanks for the help!
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Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am


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