Dirnae, your work has returned me to Morrowind after an extended hiatus. For that, and all of your hard work, you have my gratitude.
And while I'm at it I think I'll throw my hopes for beast race animation replacements with all the others before me. I play in first person though, so at least I don't have to watch my character wobble all day. Besides, it's your project. Go at your own pace and take on whatever order you want.
You've done an amazing thing for this game. I'll root for you all the way, man.
Thanks a lot, it's really great to hear that! I'll definitely get to the beast animation replacer eventually.
I'm going to finish some more normal race animations first though before tackling them, as I think they'll require more skill to get it right.
I'm also wondering if I can give the argonians and khajiits unique animations using the argonian swimming animation.
Update time!
http://s647.photobucket.com/albums/uu195/mark507_album/morrowind/animations/?action=view¤t=Movie_0011.flv
It's not finished yet, but feel free to give criticism anyway.
The stance needs to be changed to suit other weapons better, and I need to get rid of an annoying weapon bone twitch which just wont go away. :meh:
I decided to go with a more crouched lower stance, I'm wondering how easy you can see sneaking NPCs with this, using NPC enhanced.
Also this animation made me realise something which is hard to notice with Morrowind characters, their legs are too long.
Well, once I've polished it up, and finished the 1-handed and normal sneakforward; animations, I'll upload them for testing.