» Thu Apr 07, 2011 8:47 pm
For me, the order had nothing to do with it. It was the vehicle that I played it on that made the difference. Mind you, I play more Morrowind than Oblivion, but purely by choice, not by shortcommings of either.
The first time I bought Morrowind, it was for PC. I didn't even get the chance to play it (because I was without a PC at the time!) until we had gotten an XBox, and played it there. I enjoyed it, and when the day came when we were able to get a PC, I tried it PC. Enjoyed it, but then learned of the mods. In the most honest statement I can make on it, I would never play Morrowind without mods again. That is the difference between Morrowind as some only know it coming from platform systems or never having even tried a mod, and those that try them.
The first mod I put in the system were cosmetic mods. Face changers, body changers, and terrain changers. I was wowed. Then came the town changers...wowwed again. By the time I was adding quest, landmass, and general populace mods like MCA and such, I began to truly see how and why that a game that is eight years old could truly, never, become as stale as those that I have played once or twice, and never tried again.
The same for Oblivion. We tried it first on the P3, and enjoyed it. We bought it for the PC, but those that have the game from pedestrian video cards know that Oblivion works in a quite narrow range of video cards. It wasn't until the GOTY edition of the PC game that some of the cards on the list were affordable, and once we were able to put one in the PC, immediately, Obivion gave us the exact same experiences that Morrowind does now. New faces. New looks. More people. More to do. Those "imaginary" walls blocking the surround lands removed. Now, for us, it is like playing the game with the same fresh eyes as before.
So when I read that some have tried Morrowind, mostly on the platform systems or totally un-modded that are still with its original looks and animation, I can understand the amount of opinions that feel that we are perhaps being nostalgic or biased due to the games positioning. They haven't truly experienced it as it can be. But once done, if you will, you would see that there is a vast, VAST, difference, between playing Morrowind pristine and enjoying it modded, even a little.
That is what makes Morrownd, Oblivion, and let's hope, the future fantasy from Bethesda/Zenimax games truly unique and I daresay perennial. If at any point the gameplay becomes stale, there are literally thousands of modifications that can be added to change nearly every single aspect of the game. A loner? Try CheronbVvardenfel, where you are the only humanoid left save the God-Kings. More the "people person"? Add MCA, Starfires, LGNPC, and Children of Morrowind. Ever the explorer? Tamriel Rebuilt, Lokken, A Tribute to the Community, and other landmass mods will give you lands to explore. Closet or open "do it yourselfer"? Then try Necessities of Morrowind and other mods that enable you to "do it yourself". Fashionista(o)? Clothiers of Vvardenfell, Hilgya the Seamstress, Leaves of Lorien, and Aleanne's are right up your alley.
It is kind of unfair to label some of us that still find the game truly exiting and enjoyable, when the only base for that is coming from only having tried it pristine, or unmodded. Unavoidable on platform games, so understandable, but in PC, unless you've even tried the mods (and there are mods catering to nearly EVERY taste out there), then the labels are kind of unfounded. You'd have to dip into the pool first, before telling me the water is too cold.
Just my 2 Septims.