In some ways I liked New Vegas better in some ways Fallout 3

Post » Thu Jun 14, 2012 4:20 am

"I Got Spurs that Jingle Jangle" gets stuck in my head for days at a time.
Same here, but I think that's about the only other song I really like now from FO:NV - the others I did like but now grate on me. After the great songs they've used from the Inkspots before, I was really surprised It's A Sin To Tell A Lie was the best they could come up with for New Vegas.
User avatar
JUDY FIGHTS
 
Posts: 3420
Joined: Fri Jun 23, 2006 4:25 am

Post » Thu Jun 14, 2012 6:50 am

i like how fallout had random encounters but dlcs were on par with each other but fallout goty crashes on me ALOT it gets me real mead :swear: :swear:
User avatar
Rex Help
 
Posts: 3380
Joined: Mon Jun 18, 2007 6:52 pm

Post » Wed Jun 13, 2012 9:50 pm

i like how fallout had random encounters but dlcs were on par with each other but fallout goty crashes on me ALOT it gets me real mead :swear: :swear:
Fallout didn't have DLC and New Vegas didn't have random encounters so I'm guessing you're talking about Fallout 3?
User avatar
Javaun Thompson
 
Posts: 3397
Joined: Fri Sep 21, 2007 10:28 am

Post » Wed Jun 13, 2012 9:51 pm

New Vegas has a better story and gameplay mechanics but Fallout 3 has better exploration. I found exploring the Mojave kind boring there wasn't much point in it and nothing interesting to find. Also the animals out there are pretty lethal so I never really bothered to do it to much

I guess people would get more out of New Vegas' exploring if they didn't limit "exploring" to simply random running around, but actually exploring the gameworld as a whole. Seeking out interesting NPC's and quests (and solving them in the various offered ways) is as much exploration as random grinding -- and, imo, much more so as there's an in game point to it.

I found Fallout 3's exploration to be boring and repetitive combatitive sightseeing (albeit the sights were somewhat nice) with no real purpose other than being self serving distraction. There was too much of it, and too little of it challenged or rewarded the player with anything worthwhile.
User avatar
Gisela Amaya
 
Posts: 3424
Joined: Tue Oct 23, 2007 4:29 pm

Post » Wed Jun 13, 2012 9:01 pm

it gets me real mead :swear: :swear:

When I get real mead I can't stand anymore.
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Thu Jun 14, 2012 5:04 am

When I get real mead I can't stand anymore.
When I get real mead I have a good time that I can't remember. :biggrin:
User avatar
Maeva
 
Posts: 3349
Joined: Mon Mar 26, 2007 11:27 pm

Post » Thu Jun 14, 2012 4:28 am

When I get real mead I can't stand anymore.

*sigh* It's so hard to find actual real mead nowadays.
User avatar
liz barnes
 
Posts: 3387
Joined: Tue Oct 31, 2006 4:10 am

Post » Thu Jun 14, 2012 5:30 am

I prefer New Vegas in nearly every way, but the Mojave can get dull, I admit. The Capital Wasteland had a better exploration factor, despite it being at times more linear.
User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Thu Jun 14, 2012 8:09 am

FO3 is more of a TES style game, roam around, rarely die, go wherever and just freely pick up quests when you feel like it. It's also a very safe game. Like Skyrim, you can go almost anywhere, and everything will be killable.

FONV is more of a true fallout, at least level 1-15 or hardcoe mode.
User avatar
Dawn Porter
 
Posts: 3449
Joined: Sun Jun 18, 2006 11:17 am

Post » Thu Jun 14, 2012 1:04 am

i like how fallout had random encounters but dlcs were on par with each other but fallout goty crashes on me ALOT it gets me real mead :swear: :swear:

I wish I got real mead when my game used to crash all the time. :sadvaultboy: Another broken and unfair thing about this game, I guess.

Edit:
I prefer New Vegas in nearly every way, but the Mojave can get dull, I admit. The Capital Wasteland had a better exploration factor, despite it being at times more linear.

I think a lot people feel this way, but I just.. don't :shrug: Maybe it's because I like the desert areas of the Southwest in real life, but I preferred the exploration in New Vegas over the exploration in Fallout 3. Does anyone else feel this way? I feel like I'm somewhat alone on that front.
User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

Post » Thu Jun 14, 2012 2:07 am

I think a lot people feel this way, but I just.. don't :shrug: Maybe it's because I like the desert areas of the Southwest in real life, but I preferred the exploration in New Vegas over the exploration in Fallout 3. Does anyone else feel this way?
I agree with you on this, I prefer exploring the Mojave over the Capital Wasteland mainly because I feel so much more invested in it. It comes down to what I think is the main difference between New Vegas and Fallout 3:

Fallout 3 is about the Lone Wanderer and the Capital wasteland is the back drop to his/her adventures.

New Vegas is about the Mojave and you are a Courier traveling through its story.
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Wed Jun 13, 2012 9:02 pm

One thing that Fallout 3 did well was allowing the player to make their own game. I was checking up on a quest, and I noticed that FO3 has a total number of quests that is less than 60, including ones that are just "take x amount of y to person z for a reward", and it still seems as full as the Mojave with its 100+ quests.
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Thu Jun 14, 2012 11:05 am

I agree with OP. The world in FO3 is much more exploration-friendly.

I have almost three times the hours invested in FO3 vs NV, as in NV I simply ran out of things to do after a while
User avatar
Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Thu Jun 14, 2012 10:21 am

My own opinions:

Fallout 3- Good, solid, story that lacked dynamic supporting characters. The Capital Wasteland is a vast and largely uninhabited treasure trove waiting to award the brave (and well-armed) adventuer. The game overall favors those who love character customization and exploration.

Fallout NV- Brilliant, multi-sided story that presents the player with gray decisions and inter-linking side stories. The Mojave Wasteland is a smaller and more settled expanse. Not as much in the way of items is yielded to the intreped explorer, but the player is often linked to the haunted echoes of a turbulent past. FNV tends to favor those who prefer being enthralled by a story and more deeply role-playing their characters.


I agree with you on everything but the part about New Vegas' story being brilliant. I found it to be good but not brilliant. Excluding the established Fallout lore from the previous two installments and inconsistencies, I liked Fallout 3's story better than New Vegas'...even though it is linear.

One thing that Fallout 3 did well was allowing the player to make their own game. I was checking up on a quest, and I noticed that FO3 has a total number of quests that is less than 60, including ones that are just "take x amount of y to person z for a reward", and it still seems as full as the Mojave with its 100+ quests.
I prefer Fallout 3's side quests to the side quests in New Vegas. The smaller amount of side quests made them seem more worthwhile to complete.
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Thu Jun 14, 2012 11:35 am



I guess people would get more out of New Vegas' exploring if they didn't limit "exploring" to simply random running around, but actually exploring the gameworld as a whole. Seeking out interesting NPC's and quests (and solving them in the various offered ways) is as much exploration as random grinding -- and, imo, much more so as there's an in game point to it.

I found Fallout 3's exploration to be boring and repetitive combatitive sightseeing (albeit the sights were somewhat nice) with no real purpose other than being self serving distraction. There was too much of it, and too little of it challenged or rewarded the player with anything worthwhile.
although i love nv more then fo3 i have to disagree. Fo3 had some great sightseeing while new vegas itsself (not counting dlc) was mostly desert... and how i was soo disappointed with freeside amd the actual strip... breaks my heart

Also want to say new vegas voice acting was amazing and is clearly superior to fo3
User avatar
Kay O'Hara
 
Posts: 3366
Joined: Sun Jan 14, 2007 8:04 pm

Post » Thu Jun 14, 2012 4:14 am

I agree with you on everything but the part about New Vegas' story being brilliant. I found it to be good but not brilliant. Excluding the established Fallout lore from the previous two installments and inconsistencies, I liked Fallout 3's story better than New Vegas'...even though it is linear.


I prefer Fallout 3's side quests to the side quests in New Vegas. The smaller amount of side quests made them seem more worthwhile to complete.

If New Vegas' story is only "eh, its good", then FO3's story is absolutely horrid.

On a scale of 1-10 rating the story: Fallout 3 would get a 3 and Fallout New Vegas would get a 9.5 IMHO.
User avatar
Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Thu Jun 14, 2012 9:38 am

I found the Mojave to be more interesting to explore. Too much time is spent in tunnels in Fallout 3. It's repetitive. I like being above ground. It was nice to a see a couple sewer systems in the Mojave, but not 35 of them.

They both did a great job capturing the environment. D.C. is a huge city and they captured the ruins pretty well. You really got a sense of how bad the war was. you don't get that too much in Vegas but it's still painfully obvious how bleak things are now.
User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Thu Jun 14, 2012 1:57 am

It's a long time since I played F3, I'll have to re-visit it to give a balanced opinion. At the moment I'm still enjoying NV, and I've put a lot more hours into it and done more play-throughs than I did with F3. I think to get the most out of NV you've got to play the different factions to see how the game changes. F3 didn't seem to have as many different ways to be played.....
User avatar
Rachel Hall
 
Posts: 3396
Joined: Thu Jun 22, 2006 3:41 pm

Post » Thu Jun 14, 2012 2:28 am

I found the Mojave to be more interesting to explore. Too much time is spent in tunnels in Fallout 3. It's repetitive. I like being above ground. It was nice to a see a couple sewer systems in the Mojave, but not 35 of them.

They both did a great job capturing the environment. D.C. is a huge city and they captured the ruins pretty well. You really got a sense of how bad the war was. you don't get that too much in Vegas but it's still painfully obvious how bleak things are now.

Yeah the Subway system in FO3 almost killed the game for me. The first couple of times I got stuck trying to travel somewhere only to realize it was impossible without going into the subway first. I realized the subways were 100% length padding and artificial ways to make the game seem bigger/longer. Which was the last thing FO3 needed.
User avatar
Karl harris
 
Posts: 3423
Joined: Thu May 17, 2007 3:17 pm

Post » Thu Jun 14, 2012 7:24 am


Yeah the Subway system in FO3 almost killed the game for me. The first couple of times I got stuck trying to travel somewhere only to realize it was impossible without going into the subway first. I realized the subways were 100% length padding and artificial ways to make the game seem bigger/longer. Which was the last thing FO3 needed.

I won't say they were length padding, because they could have just opened up the surface more. But yea, ONLY being able to get to certain areas via the subway was absurd. I get maybe 1 or two places but I spent forever trying to find (I forget exactly what now) some location and it was only reachable by a subway I had already explored and forgotten about.

This was around the time I found the Wiki.....
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

Post » Wed Jun 13, 2012 10:59 pm

OWB, LR, and HH all had amazing exploration.
User avatar
Austin Suggs
 
Posts: 3358
Joined: Sun Oct 07, 2007 5:35 pm

Post » Wed Jun 13, 2012 9:06 pm

I won't say they were length padding, because they could have just opened up the surface more. But yea, ONLY being able to get to certain areas via the subway was absurd. I get maybe 1 or two places but I spent forever trying to find (I forget exactly what now) some location and it was only reachable by a subway I had already explored and forgotten about.

This was around the time I found the Wiki.....

I HATE those subways. First time I ever completed the game I didn't realize I was at the end and still had lots of stuff to do. It took me about 3 months before I would play for any reasonable amount of time, just so I could avoid the subways.
User avatar
Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Thu Jun 14, 2012 2:49 am

I HATE those subways. First time I ever completed the game I didn't realize I was at the end and still had lots of stuff to do. It took me about 3 months before I would play for any reasonable amount of time, just so I could avoid the subways.

I hated the Metro system in Fallout 3 so much.

They had three years to make the game, yet they dumbed down the exploration and accessibility by recycling the same style of dungeon over and over again.

The Mojave and its DLCs had much better exploration than FO3 IMHO.
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Thu Jun 14, 2012 12:38 am

although i love nv more then fo3 i have to disagree. Fo3 had some great sightseeing while new vegas itsself (not counting dlc) was mostly desert...

You're not really disagreeing with me by that.

The sightseeing was pretty much all there was to Fallout 3, and - at times - it was even nice. New Vegas didn't offer so much sightseeing, but it - as it appears - didn't even try much at all (the Strip in the horizon at night, was probably the most spectacular sight; and it wasn't much) as the strengths of that game lie elsewhere.
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm

Post » Thu Jun 14, 2012 8:00 am

I just spent a long time back in F3, playing various characters. I like the overall gameplay of F3 because it allows a greater degree of good vs. evil: it seems like in NV, you are forced to do bad things no matter who you side with. More realistic, maybe, but more confining. And no matter who wins, people who don't deserve to suffer do. Still, I will say that NV allows the player a greater variety of quests and outcomes.
User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

PreviousNext

Return to Fallout: New Vegas