Oblivion may have seen the designers looking back and pulling things from its predecessors, but if their goal was to pull from Daggerfall, they neglected to take the core elements that mattered most. Oblivion presented the finest trace of Daggerfall's facade and not a trace at all of its soul.
Yes, I know it is missing Daggerfall's whole reputation system and RPG feel in many ways. I have noticed that Daggerfall offers a very strong role-playing backbone, but the game itself feels like an empty shell. That is where hand-crafted games fill in the shell. I want to see Daggerfall's role-playing shell filled with a hand-crafted world. That has not yet been achieved. However, in Oblivion, I still see Daggerfall's level-scaling, similar terrain, and an overall feel.
Morrowind is an alien world. Oblivion feels like Daggerfall. There is one quest in Oblivion
I refuse to accept that Daggerfall and Morrowind are role-playing gold while Oblivion is casual trash, no matter how much someone tries to "prove" it to me. By the way, where does Arena fit into this? Few people ever mention Arena around here. Is it not a game worth mentioning? I feel as if Arena is the only actually difficult-to-access Elder Scrolls game. I don't see how it is much harder to play Daggerfall or Morrowind than it is to play Oblivion. I see Oblivion's level-scaling, less equipment slots, and less skills as major problems, but I don't see this lack of role-playing. I spend all of my time role-playing, and I think it provides all the potential needed for role-playing. Yet, as always, there is an Oblivion bashing festival going on.
Even if Morrowind was criticized when it was released, it couldn't have been this severe. It's been four years and there is still all this "casual" crap going around the forums. Why so much division among Elder Scrolls fans? It's almost as bad as the original Fallouts vs. Fallout 3 stuff. Oblivion isn't canon? Oblivion isn't an RPG? Oblivion fans are casual action junkies? People can't enjoy all TES games?