Something easy but useful?

Post » Tue May 17, 2011 2:15 am

I'm a beginner to modding, and have only made one mod, which can be seen in my siggy. What I'm looking for is some easy but useful tasks for a beginner scripter. I can't really do much else, and I would like to focus on scripting. Any ideas?
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Eve Booker
 
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Post » Tue May 17, 2011 2:04 pm

What about writing a quest? Doesn't have to be anything fancy, but there's a bit of scripting involved.
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Lory Da Costa
 
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Post » Tue May 17, 2011 9:02 am

What Tennyson said is quite true. Design a simple quest that involves scripted journal entries and/or items with heavy scripts that produce effects that aren't duplicated without scripts. Just scripting an NPC movement from point A to point B can be challenging at times.
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Steve Smith
 
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Post » Tue May 17, 2011 9:35 am

Sure here's something simple in scripting I need.
Give me a script that makes an item disabled in the world until jounal entry = # and is then enabled.

Simple enough eh? I can't be bothered right now to do my own scripting, I'm playing with dialogue so every quest I make has more than one path/outcome/reward (since iknow everyone here likes to have at least more than one or two characters :)).

Of course you'll get credit in my mod when its released :)
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Ash
 
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Post » Tue May 17, 2011 1:05 pm

Begin script_nameif ( GetDisabled == 0 )	if ( GetJournalIndex journal_index < 10 )		Disable	endifelseif ( GetDisabled == 1 )	if ( GetJournalIndex journal_index >= 10 )		Enable	endifendifif ( GetJournalIndex journal_index < 10 )	returnendifEnd script_name


Enjoy yourself.
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hannah sillery
 
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Post » Tue May 17, 2011 8:37 am

I bet you can do more than scripting if you try. Most common tasks like world building aren't too difficult. Scripting can get really complicated too.

Enjoy yourself.

That's not really fair to the OP to post the script, when it was asked of the OP by someone else to make it.
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Natasha Callaghan
 
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