so after all the banter how do u propose to solve this game breaking problem u have described in the OP?
Here's a catch that nobody has seen, a gear strip, it's been my ace-in-the-hole kind of thing i've held back from initial trolling, if you are to do such a reset, much less if you are able to, all gear during each re-spec will be stripped of all armor and magical values, the cost from the re-spec would be great enough to make you not get all your gear right back up to par, so if you were to do it twice, say you were to make a pure blacksmith / enchanter / alch to make godly crap with no melee skill and use them towards your next re-spec, they'll be stripped of all enchanting and bonus armor, on top of that, if you are to sell them, unless you have a full scale way, even if you were to make it godly, to make an actual 100k gold of off merching your crafted items would go directly to waste towards the next re-spec. This is what single handily makes this whole possible future patch valued. The amount of overwork to even make a "fair share" would ultimately result in a trip up. To auto-correct this own wording, only items that were made during that spec will be stripped, so it's not like all your gear becomes bad the second you swap specs.