Something Missing

Post » Mon Jul 13, 2009 8:05 pm

After Fallout 3 I couldn't wait for New Vegas to come out.. I pre-ordered the game and watched every video clip that came out. Then I got the game and started playing. It started out ok, but something was missing from the game play. Then I found out that the game was not open ended...."Why?" I thought to myself. What could be gained from going against want your fans screamed for in Fallout 3. Surely this was not true. What were they going to do with the DLC downloads? How was I going to Play them if I could not play after I completed the main quest? What about all the smaller side Quests? Sadly, when I looked it up online I heard that not only was it not open ended the compnay was not open to listening to the upset fans. Obsidian's Josh Sawyer said the studio "really wanted" to let players keep going after the grand finale, but that doing so wouldn't fit with its vision for the game. Vision for the Game? what happen to customer satisfacion. Doesn't it matter what I want? I am paying for this product right? Escapistmagazine.com said that one of the most common complaints about Fallout 3 centered around the finality of the original ending. So if you fixed the problem why recreate it. That seems, well, kinda stupid.

With fallout 3 I played the game through at least 6 times.. and everytime there was a DLC I got it and it only added to the game. I loved that the game never seemed to end. Even after I completed it I was able to just run around and smash some bad guy while waiting for the DLCs to be released. However, with New Vegas the game just sits on my desk waiting and gathering dust. I have reached a point where if I play any further I would have to start over to play any DLC that is released.
Since I can't continue to play the game I have lost almost all interest in it.I have honestly thought about returning my game and maybe waiting for the game of the year edition with all the patched and DLC's..

I hope that when Bethesda makes Fallout 4 they don't allow a repeat of the same mistake. Listening to you fans is always a win/win.
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leigh stewart
 
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Post » Mon Jul 13, 2009 12:10 pm

Expect fire and locked down within a day.
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jessica sonny
 
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Post » Mon Jul 13, 2009 2:46 pm

There have been about a trillion topics on this. And it has been confirmed there will not be any DLC that changes the end or lets you play after the end.
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James Rhead
 
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Post » Mon Jul 13, 2009 9:06 pm

lol. Umad?


A game is released, we play it and enjoy it for what it is. Maybe we have complaints, but until we purchase the rights, the game will not, cannot be everything we want. "you cannot please all of the people all of the time", as they say.

What, I ask, is the difference between saving right before the ending sequence and roaming around the "open world", and free play at the end? Finishing one quest, that's what.
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SamanthaLove
 
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Post » Mon Jul 13, 2009 4:06 pm

The reason Obsidian is firmly resolute in this thinking is that they feel that the ending is much more meaningful if you can't continue on. Heck, it's ending actually inspired me to write a Fan Fiction for Post-New Vegas. Fallout 3 was great, but I never had the kind of inspiration from it that New Vegas gave me. While I miss freely dawdling, at the same time, I realize I'd just get bored and make a new character again any way.
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Jamie Moysey
 
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Post » Mon Jul 13, 2009 9:36 am

You should have done your research, or if you did and knew that the game wouldn't be continued after the main quest then it's your own damn fault. They never advertised the game as allowing you to play after the main quests, so obviously you're not going to be able to do so. Didn't Fallout 3 not allow you to continue after the main quest until the Broken Steel addon? I don't think it's out of the question that they'll make an addon that allows you to continue after the main quest eventually, but you can't get mad if they don't.
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roxanna matoorah
 
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Post » Mon Jul 13, 2009 7:53 pm

Listening to you fans is always a win/win.


Indeed.
I wanted the game to end well, and it did. Win/win.
:P
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Dan Endacott
 
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Post » Mon Jul 13, 2009 11:30 pm

personally I think it a conspiracy of the PC markets forcing anyone that wants to continue gameplay to buy it for the PC, ;) JK :whisper: :hubbahubba:
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Andy durkan
 
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Post » Mon Jul 13, 2009 9:59 pm

Even after I completed it I was able to just run around and smash some bad guy while waiting for the DLCs to be released.


Where you could smash some more bad guys, I suppose...
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Nicholas C
 
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Post » Tue Jul 14, 2009 1:16 am

It's called save it before the end and do the mission or don't and play and they would need a new game to fit a diffrent thing because there's an ending for most towns each has a diffrent one for which you chosse and what fun would it be with no ncr or legion or both if you side with yes man or Robert house





Also why hasn't this been locked?
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Tracey Duncan
 
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Post » Mon Jul 13, 2009 6:06 pm

I don't think it's out of the question that they'll make an addon that allows you to continue after the main quest eventually

Jason Bergman has stated that one thing that will not be appearing in a DLC is the ability to extend the game past the ending.
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Marine Arrègle
 
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Post » Mon Jul 13, 2009 10:34 am

I wanted a good definitive ending and they gave me that. Thank you Obsidian. :smile:
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Alex Blacke
 
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Post » Mon Jul 13, 2009 8:55 pm

I wanted a good definitive ending and they gave me that. Thank you Obsidian. :smile:

I thank them to. I don't see what's wrong if it ends just save before or don't do the final mission
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jesse villaneda
 
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Post » Tue Jul 14, 2009 1:37 am

Doesn't it matter what I want? I am paying for this product right?
This only makes sense if you commissioned the game.

The two truths of it are that the series proper is not at all like Fallout 3, and that Fallout New Vegas was not made by Bethesda. :shrug:
*A third truth is that many series fans greatly appreciate the benefits of a non-timeless approach to the game, and that it ends with firm results.

Can't ignore the irony of it though, that FO:NV is a shock because its so different, and ignores a main premise that players of the previous game had come to expect.
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Assumptah George
 
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Post » Tue Jul 14, 2009 2:16 am

somethings missing? u mean a lot is missing. and yes i am a big FO3 fan
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Vickytoria Vasquez
 
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Post » Mon Jul 13, 2009 4:04 pm

The thing is, save before the point of no return and do the quest (as everybody else said), then load the save before you passed the point and go about your business.
I did that, got the achievements, loaded my save before the point, and got to level 34 and got some more achievements.
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K J S
 
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Post » Mon Jul 13, 2009 1:15 pm

I'm glad it ended, i dont think it would be reasonable to expect and open-ending when the changes we create through our choices throughout the game have such drastic consequences, good and bad, this is a hallmark of the series, all Fallout games end, FO3 did have an end but the Oblivion fans were used to open-end so Bethesda retconned the already poor excuse of an ending that FO3 had, FNV has a great ending, and the ending slides show drastic changes, changes impossible to enact upon the game world.
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Jack Bryan
 
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Post » Mon Jul 13, 2009 11:04 am

The thing is, save before the point of no return and do the quest (as everybody else said), then load the save before you passed the point and go about your business.
I did that, got the achievements, loaded my save before the point, and got to level 34 and got some more achievements.


What is it about this that is so hard for people to comprehend?



somethings missing? u mean a lot is missing. and yes i am a big FO3 fan


What's missing is the understanding that people can't have everything they want, no matter how loudly they [censored] and moan. Every Fallout is excellent for its own reasons. Please accept that fact, and move on.
Are you also upset that there's no free play after the end of Super Mario Brothers, or any Zelda game, or Resident Evil, or Silent Hill, or Final Fantasy, or Dragon Warrior, or Monopoly, or Twister, or Hide and Seek?

Yeah yeah, "FPS", yeah yeah, "sandbox". Some games have definitive endpoints, some don't.



Edit:
...no matter how loudly they [censored] and moan...

really?
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Laura
 
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Post » Mon Jul 13, 2009 11:04 am

You have too much of an influence on the fate of the Mojave to continue past the ending. Each ending would have to have specifically scripted environments and specifically scripted quest lines for that unique "New New Vegas." I knew it wasn't gonna happen after my first playthrough.
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Joe Bonney
 
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Post » Mon Jul 13, 2009 11:08 pm

I don't see how they could have continued the game. There are different endings.

Fallout 4 will probably give us something different. Don't despair. :)
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Heather M
 
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Post » Mon Jul 13, 2009 3:30 pm

Fallout 4 will probably give us something different. Don't despair. :)

I hope Fallout 4 ends like NV, or like the originals did.
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Katy Hogben
 
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Post » Mon Jul 13, 2009 2:46 pm

I hope Fallout 4 ends like NV, or like the originals did.

Fallout 2 dosent end
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barbara belmonte
 
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Post » Mon Jul 13, 2009 10:26 pm

It does.
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Chris Johnston
 
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Post » Mon Jul 13, 2009 3:06 pm

In order to avoid fan butthurt, Fallout 4 will be released without a beginning.
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des lynam
 
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Post » Tue Jul 14, 2009 3:39 am

In order to avoid fan butthurt, Fallout 4 will be released without a beginning.


Or better yet put the Beginning at the end, have a long movie that takes an hour or so. Here, i stopped by an outpost that had some working ruins of an Ice cream shop that had coffee flavored Ice cream, here you go.... :icecream:
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George PUluse
 
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