I'm trying to finish Azura's star quest, and that is insane. I'm supposed to kill 3 mages, first try, as usual with mages-> sprint+power attack = result? mage dodges, and next I'm dead, dunno how, 3 fireballs hit me at once. Second try, I drink some magic resistance potions, life extension ones, now I'm sitting on 50% fire resist&300hp, sprint again, dead even before reaching my target. Third try, sprint power attack critical twohanded strike ( sword does 58 dmg+fire enchant ), mage lifebar goes down....10%! 2 seconds later I'm dead. Fourth try, summon atronarch, it vanishes in less than 2 seconds, while I try to shoot some arrows, that even hitting the target doesn't move a freaking milimeter the lifebar of the mage. Fifth try, I pause game every 2 seconds to drink potions, I manage to down the first mage life up to 20% ( after drinking like 15 potions ), then, TADA! another mage heals my target

I tried dodging the fireballs, but is quite hard as the path itself is really thin, I tried Fusrodaing the mages, but they don't even move, I tried fastporting them with the shout, either thing i'm trying to do I just get obliterated in the matter of seconds. But what makes me wonder, is why their fireballs do like x1000 more damage than mine? Even if I hit them with my +25% improved damage spells, their stupid lifebars don't even move!
Also, what's the point in this random scalling? Sometimes when I find a polar bear it either does 0 damage to me, or it takes off 50% of my lifebar. Funny thing, is I was exploring when 2 polarbears attacked me, I managed to survive long enough to see a dragon landing, attacking the bears, getting KILLED by the bears, and then they kill me as I run out of either magic/potions or get instakilled when at 50% life with some sort of cool animation they do
As much as I love the game, there is something wrong out there :S