I'm all for imersion, but in games where killing a single person can destroy an entire questline or cause havok trying to get rid of a bounty is just annoying.
So maybe everyone should have text floating above their heads, like player names in MMOs, saying "Target," "Quest Giver," "Friendly," and so on.
Better yet, since this is basically about not having to think, let's do away with that annoying ability to control your character since, you know, you could do something stupid, and let the game play itself. As long as we're letting it decide our targets for us anyway why not let it do the rest too? :rolleyes: