Hi.
I posted about something else recently and happened to mention my stalhrim light armour stats. Rick asked how I got them so high and I replied explaining my techniques and thought nothing more of it. Recently, though, I made a set of dragonplate armour using the same gear and techniques and noticed that the armour rating was lower than that of my stalhrim light. Rick's confusion started to make even more sense.
I can't get my head around it. I am 100 with all perks on both light and heavy armour, so I have the same fortify armour effects that come into play when a full set is worn. I have checked that I am not wearing any items with fortify light armour that may confuse matters when I look at the ratings. I've checked my active effects to see that I'm not blessed with anything to favour light armour over heavy armour. There's nothing to suggest an explanation. To check that I hadn't been using something special when I made the initial stalhrim light armour, I made a new set with the same results. I made new stalhrim heavy armour and it turned out weaker than the light gear. The same applies to dragon armour: dragonscale is stronger than dragonplate, once improved.
The technique is always identical. I wear four items enchanted with fortify smithing at 32% each and take a potion of fortify smithing at 148%, then immediately craft. The figures below are for the armour only but the same pattern applies to all the other items. There's something weird about it all
Dragonscale: Base 160, improved 638, no data for full set worn 'cos I haven't yet crafted a new complete set
Dragonplate: Base 163, Improved 598, worn (full set) 934
Stalhrim Light: Base 151, improved 630, worn (full set) 945
Stalhrim heavy: Base 163, improved 598, worn (full set) 934
Adding fortify armour enchantments simply continues the upward trend but light armour is still stronger than heavy armour (stahlrim light jumps to 1023 with one fortify light armour applied). I don't understand. Also, my base armour figures (armour straight out of the forge prior to improvement) seem to be way higher than the figures I've seen quoted. Smithing perks (skill 100, perk tree is also full) is not supposed to affect that.
Does anyone understand?
I wish I could just set up my own Skyrim blacksmith business making virtual light armour and e-mailing it to interested players!