» Thu Jan 27, 2011 7:20 am
Dragon Age: Origins (and probably the sequel too, as it's coming out soon).
I always found it interesting to observe how those two diverse approaches to cRPG developed: TES vs. Baldur's Gate and its many iterations / clones / follow-up games. I find myself able to enjoy both - quest and action driven "closed" games descending from BG and open, "freestyle" simulation-like games of the TES franchise. I find there to be much, much more immersion in the TES games, where I'm actually feeling like I'm living in the world, and the real time approach to combat is great and also very immersive.
The BG-line games, on the other hand, had always had better quests, dialogues and characters IMO (think: Planescape: Torment, for instance), and Oblivion's terrible voice acting implementation (by that I mean a handful of voice actors playing all the characters) was an uncharacteristic counter-immersion slip by Bethesda, IMO.
Anyway, I enjoy both types of games and I'm very much looking forward to Skyrim, as I believe that in the end the TES approach has more potential for the future, when enough work is put into creating engaging, interesting NPCs that the player cares about, who offer thrilling quests and intelligent lines of dialogue.
What do you think?