Somethings, not quiet right.

Post » Thu May 19, 2011 12:18 am

Just do some hardcoe scavenging. I am, and always will be, in every game I play, a scavenger. I look in every nook and cranny, every box, every safe, and behind every desk for anything that might be useful. I'm more into story and RPing than combat, so I usually play on very easy difficulty for most of my playthroughs. I also hate dying in RPGs, the reason for this I can't quite put my finger on, but a lot of it is the fact that the hero in an RPG is not supposed to die, the hero saves the world, and (in my case) lives on to get rich and work for a cause, whether that cause be noble (regulators), or evil (talon company). I'm exponentially more interested in story-telling than shooting things, I narrate my character's life when playing and generally do what I would do in that world if I were in it. In the end, my character ends up with tens of thousands of caps (the highest I've gotten is around 30,000), dozens of badass weapons, dozens of great armor and general apparel sets, and 9 maxed out skills. Some (or most) would say that would get boring after a while, but, with my fortune I can fund any kind of 10 hour RP-someone-completely-different from-my-own-character session! I've only gone through about four playthroughs in FO3 because of so many different people I can be. So try some hardcoe scavenging, it pays off, big time.
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Dylan Markese
 
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Post » Wed May 18, 2011 7:36 pm

I tend to agree, I generally play with a low difficulty setting. It doesn't make much sense to have to shoot a small fluffy critter a half dozen times for it to die, I don't care how mutated it is.

Also dying does my head in. Not so much for the dying part, but the redoing it all part. I generally put the game down and not come back when that happens.
That said, I have Oblivion on hard now. Just for the challenge really.
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james kite
 
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Post » Thu May 19, 2011 3:37 am

Well I spent a few hours playing it last night. I think I've got myself sorted with it. I turned the difficulty down a notch so now I'm actually able to take two steps without getting anolly assaulted. Much more fun that way.
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Abel Vazquez
 
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Post » Thu May 19, 2011 3:01 am

Fallout 3 on normal setting usually has a point where the balance tips in your favour. That is if you play the game without mods or any extra rules, that is. It's usually reaching a certain level or finding a certain weapon.

I have to say, after exitting the vault and reaching Megaton I spent a ridiculous amount of time there, just going around in circles. I then left the game for at least two or three months. When I came back I decided to make the trip to Arefu despite being completely unprepared. At that point the game world opened up forever, and I was hooked.

A similar thing will happen to you; it could be anything- a journey, weapon, enemy, quest, whatever.
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Vicki Blondie
 
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Post » Wed May 18, 2011 9:26 pm

Yeah I did the whole going in circles thing. I don't even know where Arefu is.
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Quick draw II
 
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