somthing i'm not quite understanding about Object ID's

Post » Fri Feb 18, 2011 11:25 pm

this might seam slike it belongs in the GECK section but its more on the side of a player tryign to use the consol toa dd some items what i'm going for is somthign akin to summoning a modded object into my inventory. i used the consol command for additem. and replaced those first two letters of the object ID (Obtained from extracting a spread sheet from Garybash) Garybash says the load order number is 61 and no matter how many tiems i try this it fails EVERY TIME
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Alyesha Neufeld
 
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Post » Sat Feb 19, 2011 7:39 am

What exactly are you typing in, and what is your load order?
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e.Double
 
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Post » Sat Feb 19, 2011 6:29 am

this might seam slike it belongs in the GECK section but its more on the side of a player tryign to use the consol toa dd some items what i'm going for is somthign akin to summoning a modded object into my inventory. i used the consol command for additem. and replaced those first two letters of the object ID (Obtained from extracting a spread sheet from Garybash) Garybash says the load order number is 61 and no matter how many tiems i try this it fails EVERY TIME


One thing to know. The mod load order is counted in hexidecimal. So when you say "61" I am not clear on if you are thinking the number, sixty-one, or Six One, which is potentially hex. If it REALLY is mod sixty-one in your load order, in hex that is "3d".

The most straightforward way I know of to identify a mod's 2 digit hex code is to have the mod add something to the world, and then you go into the console and click on it and see what its ID is. For example you can dump a piece of wall outside of Vault 101 in your mod, and then go into the game world and go into console and click it, and you'll see those first 2 digits that you need.
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Nick Tyler
 
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Post » Sat Feb 19, 2011 3:42 am

That's one problem you can encounter. The other is items split between and ESM and an ESP where most times you need to use the ESM number, not the ESP number.
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Tyrone Haywood
 
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