Soooo... Armor.... not much there...

Post » Wed Dec 14, 2011 9:27 am

A few months ago devs said they were removing leg armor so they could add more armor combinations in the game. But just like Morrowind -> Oblivion the customization seems to be less then half of what it was before. Despite fan-boys saying blacksmiths would be able to custom the look from adding more shoulder plates here or taking away the odd piece away there, to me there seems to be less armor over all then fallout 3... and less then a tenth of the options in Morrowind for sure.

So why the switch? I mean the game, (on less then beast computers) takes ten minutes to load (I don't have this problem but console gamers are sure [censored]ing about it) I mean great game sure sure... but it seems to more shooter/hack and slash then it's predecessors. In the end it really does not matter for us pc users, already have a ton of mods installed on it. It just seems like the entire "WERE REMOVING ARMOR CUSTOMIZATION SO YOU CAN GET MORE ARMOR!!" was a bit of a bs lie... Just saying.
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Cartoon
 
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Post » Wed Dec 14, 2011 5:57 pm

True
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Lloyd Muldowney
 
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Post » Wed Dec 14, 2011 10:20 pm

You're right. A lot of things are missing or lacking.

Thing is a lot of people are still on the honeymoon period ( Including top review sites ) so a lot of people don't see the flaws until they start getting bored with the game ( 100+ hours ).

That's what's unfortunate.. the game is great but has many flaws that nearly nobody touched on @ release.

Luckily mods will fix this once the CK comes out.
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Noely Ulloa
 
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Post » Wed Dec 14, 2011 11:14 pm

...People actually believed Bethesda and thought the merging of armour would result in more customization options and densely populated cities?

Silly people.
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Chelsea Head
 
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Post » Wed Dec 14, 2011 12:21 pm

There's less than Morrowind. Still tons more than Oblivion.

And yeah, it has less than Fallout 3. But Fallout 3 only has armor in two pieces. Armor + Helmet. Is that what you're looking for?
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Nitol Ahmed
 
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Post » Wed Dec 14, 2011 11:23 am

...People actually believed Bethesda and thought the merging of armour would result in more customization options and densely populated cities?

Silly people.



Yeah they ([censored]) constantly said Bethesda said they were able to make packed citys and tons more customization.... but yeah... I mean there are soooo many bugs with the game... especially the main quest line... It just seems to me that bethesda took a short cut and didn't bother to give a real reason for it.
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Austin England
 
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Post » Wed Dec 14, 2011 8:14 pm

Until a week ago I completely forgot how many pieces an armor set in morrowind had.

I think adding the ability to smith your equipment was a great add. I do agree it lacks customization.
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Vahpie
 
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Post » Wed Dec 14, 2011 5:26 pm

You're right. A lot of things are missing or lacking.

Thing is a lot of people are still on the honeymoon period ( Including top review sites ) so a lot of people don't see the flaws until they start getting bored with the game ( 100+ hours ).

That's what's unfortunate.. the game is great but has many flaws that nearly nobody touched on @ release.

Luckily mods will fix this once the CK comes out.

except for the millions of console users who are out of luck
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Brian Newman
 
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Post » Wed Dec 14, 2011 4:20 pm

I disagree, to me there's plenty of customization options, but that said there's not many combos that work togather.
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Valerie Marie
 
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Post » Wed Dec 14, 2011 9:07 pm

They were just giving the fan boys something to cut their teeth on for this argument when it was discovered of course they cut way back on armor equipment. There is less choices than ever, less people on the screen than ever, and the same old clipping issues as ever.
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Justin Hankins
 
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Post » Wed Dec 14, 2011 5:49 pm

Yeah they ([censored]) constantly said Bethesda said they were able to make packed citys and tons more customization.... but yeah... I mean there are soooo many bugs with the game... especially the main quest line... It just seems to me that bethesda took a short cut and didn't bother to give a real reason for it.


Obviously, you've never played an Elder Scrolls game at launch.
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Zach Hunter
 
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Post » Wed Dec 14, 2011 11:58 am

A few months ago devs said they were removing leg armor so they could add more armor combinations in the game. But just like Morrowind -> Oblivion the customization seems to be less then half of what it was before. Despite fan-boys saying blacksmiths would be able to custom the look from adding more shoulder plates here or taking away the odd piece away there, to me there seems to be less armor over all then fallout 3... and less then a tenth of the options in Morrowind for sure.

So why the switch? I mean the game, (on less then beast computers) takes ten minutes to load (I don't have this problem but console gamers are sure [censored]ing about it) I mean great game sure sure... but it seems to more shooter/hack and slash then it's predecessors. In the end it really does not matter for us pc users, already have a ton of mods installed on it. It just seems like the entire "WERE REMOVING ARMOR CUSTOMIZATION SO YOU CAN GET MORE ARMOR!!" was a bit of a bs lie... Just saying.

There's quite a lot more armor looks than in Oblivion and Morrowind isn't it? Past the obvious sets you can smith yourself, you got the hidden craft Ancient Nord set. There's multiple look variants on Fur and Hide.

Then the faction based armor sets with the Imperial (4 types, 5 if you count Tullius) and Stormcloack sets. Forsworn set and Ancient God set. The Falmer armor set (yes, you can wear that too). The thief guild got 3 sets for you, plain thief guild set, nightingale set and the sleeveless variant you can find in one quest. Dark Brotherhood got multiple options as well to be found.
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Mr. Allen
 
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Post » Wed Dec 14, 2011 1:34 pm

And I also think there needs to be things added. Like dyes. Dyes would be nice to be able to dye my armor while blacksmithing.



I have to disagree with everyone who says there is more armor than Oblivion. Yes, percentage wise true. Actual variant wise, not really. All the clothes in Skyrim are the same clothes or armor just in different colors or with minor tweaks. Like Steel Cuffed, you have Nordic or non Nordic. But completely the same armor.
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Karine laverre
 
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Post » Wed Dec 14, 2011 10:22 pm

I have to disagree with everyone who says there is more armor than Oblivion. Yes, percentage wise true. Actual variant wise, not really. All the clothes in Skyrim are the same clothes or armor just in different colors or with minor tweaks. Like Steel Cuffed, you have Nordic or non Nordic. But completely the same armor.

Actual variant wise, yes really. Not even talking about cosmetic differences, there is studded, scaled, steel plate, and both Dragon armors. The only non-faction armor from Oblivion not present in Skyrim is chainmail.

Even the robes have differences between them. Where in Oblivion it was a bland colored robe or the white one with a unique look.
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Casey
 
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Post » Wed Dec 14, 2011 3:54 pm

Actual variant wise, yes really. Not even talking about cosmetic differences, there is studded, scaled, steel plate, and both Dragon armors. The only non-faction armor from Oblivion not present in Skyrim is chainmail.

Even the robes have differences between them. Where in Oblivion it was a bland colored robe or the white one with a unique look.


Um what game have you been playing?

Because all the robes look the same. Go to the college and from Novice to Adept they all look very much the same with just different colors. And even the Expert Robes are the blue variant of the Necromancer robes you find.

And those are just names. Cosmetically most of the armor looks about the same.
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jess hughes
 
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Post » Wed Dec 14, 2011 1:44 pm

Um what game have you been playing?

Because all the robes look the same. Go to the college and from Novice to Adept they all look very much the same with just different colors. And even the Expert Robes are the blue variant of the Necromancer robes you find.

And those are just names. Cosmetically most of the armor looks about the same.



You're right. The robes in Oblivion has such a wide range of appearances.

You could choose from the black one, the grey one, the red one, the green one, the blue one, and even the blue one with gold trim!
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NAkeshIa BENNETT
 
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Post » Wed Dec 14, 2011 5:20 pm

You're right. The robes in Oblivion has such a wide range of appearances.

You could choose from the black one, the grey one, the red one, the green one, the blue one, and even the blue one with gold trim!

There was the rare white one too!

Actual clothing in Oblivion was also often just a recolor. As a rough guess, I'd say Oblivion and Skyrim got as many different cloth sets as each other. And Skyrim got a lot more different armor sets. So my opinion stands that Skyrim got a lot more diversity.
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Joey Bel
 
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Post » Wed Dec 14, 2011 3:16 pm

You're right. The robes in Oblivion has such a wide range of appearances.

You could choose from the black one, the grey one, the red one, the green one, the blue one, and even the blue one with gold trim!


Oh I know that. What I am trying to say is Bethseda really needs to get their act into gear.

I run a mage character and I hate the lack of robes. Granted though that the robes in Oblivion were ugly. Blocky squares. I use to just wear outfits. And I liked having pants because I could make multiple personal outfits. Now I have to either deal with clothes stuck together or robes that are still not different.
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Kelly John
 
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Post » Wed Dec 14, 2011 2:49 pm

And those are just names. Cosmetically most of the armor looks about the same.

You have to be blind to think Steel Plate, Dragonscale, and Dragonplate look like anything else.

The Hide, Studded, Scaled line does have similarities. But that's all that argument can extend to.
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Kate Schofield
 
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Post » Wed Dec 14, 2011 12:56 pm

Um what game have you been playing?

Because all the robes look the same. Go to the college and from Novice to Adept they all look very much the same with just different colors. And even the Expert Robes are the blue variant of the Necromancer robes you find.

And those are just names. Cosmetically most of the armor looks about the same.


The comparison is with oblivion, if you didnt get it there.

And topic: i thought the merging was to reduce loadtimes or something? still, im not really bothered by this seeing as i don't like many of the armors above iron armor or imperial light armor :celebration: the badass armors like daedric just didnt seem...skyrim-ish.
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Robert Bindley
 
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Post » Wed Dec 14, 2011 9:23 am

I wished we could edit the armor to suit how our character wants it to look.

But we cannot. In saying that Morrowind has more armor options than Skyrim but Skyrim has more than Oblivion. Also the armor in Skyrim looks better than Oblivion, I just wish we could edit hoe the armor looks just to have more options.
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N Only WhiTe girl
 
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Post » Wed Dec 14, 2011 7:04 am

Oh I know that. What I am trying to say is Bethseda really needs to get their act into gear.

I run a mage character and I hate the lack of robes. Granted though that the robes in Oblivion were ugly. Blocky squares. I use to just wear outfits. And I liked having pants because I could make multiple personal outfits. Now I have to either deal with clothes stuck together or robes that are still not different.


Skyrim has greater diversity in robe appearance (since there's more than one model), and less diversity in clothing appearance solely due to the lack of a leg slot (there are as many or more body slot clothes in Skyrim as there are shirts in Oblivion).

Therefore, arguing that there are not enough clothing choices is reasonable, but arguing that there are somehow less armor and clothing choices or that Bethesda cut content (beyond the removal of leg slots) is absurd.
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..xX Vin Xx..
 
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Post » Wed Dec 14, 2011 4:11 pm

You have to be blind to think Steel Plate, Dragonscale, and Dragonplate look like anything else.

The Hide, Studded, Scaled line does have similarities. But that's all that argument can extend to.


I'm not the best person to ask about details. I was more talking on the lines of the light armor and may have included the steel because it's all I see. I just don't really like blacksmithing, so the other armors I'm aware of. Seen pictures, but never really used them.

The comparison is with oblivion, if you didnt get it there.


Yeah I know. But I was more on the lines that Oblivion let me make custom outfits; for me the more custom outfits I can make equal more variation.
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Eileen Collinson
 
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Post » Wed Dec 14, 2011 2:39 pm

I remember past thread regarding this in pre release. We agreed about more variations, not more customizations.
Anyway, the robes are out of topic (I think). Since they never had lower parts. And It has been said here: There ARE already more armor variations... and types.
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Far'ed K.G.h.m
 
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Post » Wed Dec 14, 2011 7:53 pm

A lot of the "variety" in Skyrim comes from what are basically Nifscope hack jobs. You see them all the time on the New Vegas Nexus. Basically, they took the same armor (sometimes just retextured them, like studded and scaled), then add or take away pieces. The difference between scaled and horned scale? They added a bit of horn on the pauldron. It's very clear with the mage robes. Most of them are just recolored and some of pieces taken away.

If they had just given us the pieces to work with ourselves, we would have had infinitely more variety.
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Amy Masters
 
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