SORRY EVERYBODY

Post » Fri Feb 18, 2011 10:39 pm

Im sorry to break it to everybody, but there not gonna use any of your ideas from here on out. If you start a thread now saying ohhh make a big green dragon and name it leafy. They cant even consider it, the development and design process of the game are done. we're 8 months from expected release and theyre currently testing it and working out bugs and setting up marketing for the game. and as we speak they have a team working on trailers and promotional content. its too late. this game has been in development before the 5th elder scrolls was spoken of. just though id through this out there
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Alycia Leann grace
 
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Post » Sat Feb 19, 2011 1:34 am

Nah, they've still got stuff to work on. The game isn't done yet. (and I don't mean bug testing)
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Lisa
 
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Post » Sat Feb 19, 2011 5:45 am

dont know if youve noticed. but this game is a beast. they CANT still be working on in 8 months from release. its not possible. they wouldnt meet the deadline. there just throwing oil in the gears
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Emma Parkinson
 
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Post » Sat Feb 19, 2011 6:31 am

Small Ideas = Yes; can still be implemented
Complete changes to the enviroment and design of dragons and complaining that the graphics are not equivalent to real life = No.
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maya papps
 
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Post » Sat Feb 19, 2011 7:30 am

Well, from comments made by the Devs, we know this isn't true. They are still working on a lot of different content, some of which they have yet to decide if it will be included in the game.
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Richard Thompson
 
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Post » Sat Feb 19, 2011 4:02 am

Yes, I've noticed. They have a lot to show, but that doesn't mean it's completely done. They've only shown us the things that are done obviously, that's probably why you think it's done.
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Isabell Hoffmann
 
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Post » Fri Feb 18, 2011 11:45 pm

Small Ideas = Yes; can still be implemented
Complete changes to the enviroment and design of dragons and complaining that the graphics are not equivalent to real life = No.


hey at least you half agree. but kush you gotta understand me eh? look at the making of oblivion. they were working hard on trailers content previews posters web publicity. after the game was done. theyre marketing execs were calling up companies.
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Add Meeh
 
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Post » Sat Feb 19, 2011 6:38 am

Do you work for Bethesda? Because not two weeks ago Todd Howard said in his podcast that they were still working with new ideas and trying things out and that things like spears and becoming a werewolf could yet be implemented into the game.

It's not like the game is done and they're just wasting time now. Eight months is a long time.
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Emily Graham
 
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Post » Sat Feb 19, 2011 11:40 am

hey at least you half agree. but kush you gotta understand me eh? look at the making of oblivion. they were working hard on trailers content previews posters web publicity. after the game was done. theyre marketing execs were calling up companies.

Quest designers don't work on trailers. Modelers/Texturers don't work on trailers. Programmers don't work on trailers. They have specific people who do specific jobs.

I don't know where you're going with this.
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Roisan Sweeney
 
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Post » Sat Feb 19, 2011 10:09 am

Do you work for Bethesda? Because not two weeks ago Todd Howard said in his podcast that they were still working with new ideas and trying things out and that things like spears and becoming a werewolf could yet be implemented into the game.

It's not like the game is done and they're just wasting time now. Eight months is a long time.
This! Another thing mentioned was the possibility of mounts.
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Minako
 
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Post » Sat Feb 19, 2011 5:44 am

Well, from comments made by the Devs, we know this isn't true. They are still working on a lot of different content, some of which they have yet to decide if it will be included in the game.


Ik sin, im saying when people throw 50,000 ideas on the forums each day. the devs cant sift through them all. sure there working on content. why not, thats what i mean by polishing work. but thats already found, and being considered.
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Portions
 
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Post » Sat Feb 19, 2011 10:24 am

hey at least you half agree. but kush you gotta understand me eh? look at the making of oblivion. they were working hard on trailers content previews posters web publicity. after the game was done. theyre marketing execs were calling up companies.


I remember hearing about the devs saying that they are 100% sure that they will make the release date.
To shorten my reply, I completely agree with what Verlorien said.
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Anna Kyselova
 
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Post » Sat Feb 19, 2011 11:08 am

Can we please get rid of the all-caps thread title? It's very annoying.
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Lew.p
 
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Post » Sat Feb 19, 2011 3:14 am

While core game mechanics can't be changed, new weapons, tweaks, and even new map content can be added.
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Suzy Santana
 
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Post » Sat Feb 19, 2011 7:02 am

idk if you guys know about shockwave effect. but adding new weapons can be more work for them than you think, at least i think it is. cause i was thinking and, adding a new wep set or a new weapon. means making it accesible and adding it into the game. putting it on characters, maybe making a questline. putting it in some chests. ik this isnt a big time consumer. but yeah,
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Charles Mckinna
 
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Post » Sat Feb 19, 2011 1:09 am

What a stir-up :)

The devs have been dropping by regulary reading content - and apart from the dozens of I want spears threads there have been some really good ideas implemented - I just finished reading an article on Jade Raymond who was speaking at the DICE conference and her comments were noted that for creating blockbuster IP...

She also emphasized the importance of fans in a series. Working with fans keeps the franchise fresh and relevant, she said. They communicate issues, spread the word to friends, and even create great content to ensure a long-running series.


Who cares if ideas are not implemented - it gives ideas to modders and promotes interest in the game

Why such a sad face
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Mandi Norton
 
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Post » Sat Feb 19, 2011 5:55 am

dont know if youve noticed. but this game is a beast. they CANT still be working on in 8 months from release. its not possible. they wouldnt meet the deadline. there just throwing oil in the gears


well it is pretty damn obvious you never listened to the podcast, then... huh?

todd howard himself said they were still toying around with mounts and transformations [vampires and werewolves, etc] to see how well they would work in skyrim, and were seeing where it goes from there.

if they feel confident enough to experiment with things this late, and still plan on getting it out exactly on 11/11/11... i wouldnt be so sure of myself if i were you.

now, how about you be a good little boy and stop saying things like that, when you have no damn clue what they're capable of? :slap:
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Lalla Vu
 
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Post » Fri Feb 18, 2011 11:58 pm

Ik sin, im saying when people throw 50,000 ideas on the forums each day. the devs cant sift through them all. sure there working on content. why not, thats what i mean by polishing work. but thats already found, and being considered.


Apparently you don't read these forums. There aren't that many ideas floating around, there are just a few of the same ideas floating around. The devs can still take ideas they think might improve the game from the community at this point as long as it isn't some overhaul of a whole system.
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Trevor Bostwick
 
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Post » Sat Feb 19, 2011 3:38 am

idk if you guys know about shockwave effect. but adding new weapons can be more work for them than you think, at least i think it is. cause i was thinking and, adding a new wep set or a new weapon. means making it accesible and adding it into the game. putting it on characters, maybe making a questline. putting it in some chests. ik this isnt a big time consumer. but yeah,

Making a questline for one weapon? Putting it in chests that typically have randomly generated loot and when rewards from quests and other such things are going to be left to Radiant Story to determine whether or not it's useful for your character?

You're just making up complications. It would be easy to implement new weapons, especially with 8 months left.

Don't just make topics to be a jerk and rain on everyone's parade. Sure, some people make ideas that are just way too obtuse and unreasonable and spout out ideas that they don't think through, but that doesn't mean everyone should just stop making suggestions and should just shut up until the game comes out. Be reasonable.
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Ashley Hill
 
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Post » Sat Feb 19, 2011 12:13 pm

Small Ideas = Yes; can still be implemented
Complete changes to the enviroment and design of dragons and complaining that the graphics are not equivalent to real life = No.

They are still working on horses and other mounts as well as combining spells. I think those are two pretty big gameplay changes.
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Javaun Thompson
 
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Post » Fri Feb 18, 2011 8:01 pm

What a stir-up :)

The devs have been dropping by regulary reading content - and apart from the dozens of I want spears threads there have been some really good ideas implemented - I just finished reading an article on Jade Raymond who was speaking at the DICE conference and her comments were noted that for creating blockbuster IP...



Who cares if ideas are not implemented - it gives ideas to modders and promotes interest in the game

Why such a sad face


Once again i agree. what i am saying is the devs arent gonna see every one. MOST of the content theyve seen and are considering is already in there sights. and not alot of others will make it through. i mean i love seeing imagination on the forums. and people sketching up new weps and having fun talking about it. but when people act like there gonna revolutionise the game and get the devs to remake proportions of it....
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Jani Eayon
 
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Post » Sat Feb 19, 2011 12:21 am

Im sorry to break it to everybody, but there not gonna use any of your ideas from here on out. If you start a thread now saying ohhh make a big green dragon and name it leafy. They cant even consider it, the development and design process of the game are done. we're 8 months from expected release and theyre currently testing it and working out bugs and setting up marketing for the game. and as we speak they have a team working on trailers and promotional content. its too late. this game has been in development before the 5th elder scrolls was spoken of. just though id through this out there


Which department working on the game are you an employee of?

Yeah, that's what I thought. :rolleyes:
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Vicky Keeler
 
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Post » Sat Feb 19, 2011 12:13 pm

Anyway, providing/dreaming up ideas is fun. Who says we can't do that :) And to say they won't take any ideas is naive.

Also caps is baaaad.
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emma sweeney
 
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Post » Sat Feb 19, 2011 10:15 am

idk if you guys know about shockwave effect. but adding new weapons can be more work for them than you think, at least i think it is. cause i was thinking and, adding a new wep set or a new weapon. means making it accesible and adding it into the game. putting it on characters, maybe making a questline. putting it in some chests. ik this isnt a big time consumer. but yeah,


I'm going to go out on limb and assume you have no game design experience.

You can add weapons in 8 months time. For a devoted team, it will only take a matter of days (or less) to create a new weapon, and even create the character and first person animations for it. If it takes any more than a week to tweak it so it's "balanced" then they are doing something wrong. As for trivial stuff such as map details or more dungeons, all that can be done and tested in a short frame of time, I doubt they are paying their programmers, texture artists, animators, 3d modelers and mappers to sit on their asses for the next 8 months. Obviously some stuff is still being added/subject to change.

Giant suggestions like "I don't like skyrim, make it elswyr" obviously wouldn't work at this point, but asking for more weapons or specific dungeons/npcs isn't out of the picture. Whether or not the developers actually look at the forums, or hear about any of this is still up for debate.
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Prohibited
 
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Post » Fri Feb 18, 2011 10:05 pm

How long would it take to make a dragon green and name it Leafy? They're most definitely going to be working on expansions and extra content, they may be getting done with the main game ( I'm sure they're still working on some ideas), but they'll be playing around with this for a good year or two more if that's the case. I agree, most of these threads on here are pointless, and all of these ideas for the game can't possibly be implemented, but I'm sure the developers are happy to see everyones enthusiasm, ideas, and concerns none the less, and may consider things they didn't think about.

I'm sure the modding community will have plenty of fun with this game as well.
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Matthew Warren
 
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