I see hardly any inconsistency between Fallout 1 and Fallout 2.
I lovew this experpt from fallout bible 0, I've read on this and other forums for years how gamesas "ruined" fallout because they changed the lore without a good reason, or any in game references as to how the change came about. This experpt shows just how hypocritical that viewpoint is.
s, why would they want to purposely see their own country men die when the vaults were societys last chance at a good survivial. I like to think that lots of people died because the vaults just didn't work. Like in FOT there is a terminal that says that money had been diverted from much needed common sense things to an underground game hunting facility or whatever it was. experiments was a bit over the top, but corruption is far more believable. thats what i think anyhow. and Fallout 3, is it a possibility or not?
Michael
Answer: The vault experiments were an idea created by Tim Cain, and I don't really know the reason behind them, but I can offer some speculation.
First off, thematically, it's pretty creepy, and we all know that developers will pull all sorts of crazy [censored] to try and mess with players' heads. It's possible that Tim had just finished watching an X-Files episode and had conspiracy theories swimming around in his subconscious. As to your comment about the experiments being a bit over the top, well, yeah. We're guilty as charged.
Secondly, as proven time and again in Fallout 2, the Enclave isn't a particularly rational bunch of fellows. Thematically, they embrace a paranoid view of the world and a heightened sense of superiority over everyone else in Fallout.
Third, the federal government (or whatever branch of federal government was responsible - it was not necessarily the Enclave) may not have ever considered the Vaults as society's best chance for survival - the government may have considered themselves the best candidates for rebuilding the world and already had their asses covered in the event of a nuclear or biological war by relocating to other remote installations across the nation (and elsewhere) that weren't necessarily vaults. The Enclave certainly didn't seem to be devoting much effort to digging up any other vaults and trying to use the human stock there to rebuild civilization.
Fourth, a lot of people did die because the vaults didn't work. Some suffered worse fates.
Nonetheless, even members of the Enclave probably could not answer the question of who created the Vault experiments and their reasons, as many of the people responsible for the creation of the Vaults died long ago, and many records were lost in the great static of 2077. President Richardson was familiar with the purpose of the Vaults, but he never saw them as more than little test tubes of preserved humans he could mess with. "
To change the entire purpose of the vaults is most definately lore changing.
and whats more, there is no reasoning as to why given in game or otherwise. only speculation.
essentially the same thing that happened with fallout 3., only its a different developer and publisher, which also changed the vantage and mechanics.
i can undersand taking issue with those a lot more than people who whale about "Lore" changing.