Sould the Master be brought back?

Post » Tue May 17, 2011 1:08 am

I think he should. It wouldn't be hard to explain either. He could merge w/ other creatures and machine, so its possible that his body went far underground beneath the overseers chair. It's possible that enough of him survived to consume other beings and re-grow. Not much is known about him, so for all we know his body could have gone miles undergrounds and he might be able to move his organs (if he even has any). I'd love to see him return, as well as the chaos that would cause between the current major factions (Both BoS, NCR, the Legion) and the surviving super mutants (mostly those living with Marcus in Jacobstown. A certain site for a certain game which can't be named had "The Master lives" scratched into the table and got me thinking about this.
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sw1ss
 
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Post » Tue May 17, 2011 4:03 am

Only as a secondary villan (if at all).

Like you're fighting whoever the main bad guys are and you burst into their base, about to kill their leader when the wall collapses and the Master with a small militia of super mutants walk in.
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Breautiful
 
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Post » Tue May 17, 2011 6:17 am

Meh.

I'm not to into this idea. Mainly because the master is pretty well dead. It's one thing to bring back a faction with some random explanation, or turn one of the most beloved characters in the game into a tree, but quite another to bring back a character who has been established as dead. It tends to lead towards cartoon villainy and soap-style melodrama.
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Andy durkan
 
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Post » Tue May 17, 2011 5:14 am

No, he was blown into bits by a nuclear bomb, also that line "The Master Lives" references the fact that his beliefs lives on, not that he himself lives.
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Camden Unglesbee
 
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Post » Tue May 17, 2011 6:37 am

We don't know for sure.
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lucy chadwick
 
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Post » Tue May 17, 2011 7:51 am

What's the point?

I'd much rather have a new villain instead of a rehash of an old one, and that would undermine the player's sense of satisfaction and victory in FO1.
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Lewis Morel
 
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Post » Tue May 17, 2011 2:39 pm

We don't know for sure.


Yes. We do. We were *there*. This is as bad as the Frank Horrigan idea. We saw the Master explode, we saw the nuke that went off afterword, he's dead, gone, *pfft*.
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A Dardzz
 
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Post » Tue May 17, 2011 7:44 am

I loved fallout but I voted no. I feel it probably wouldn't be well done and there is no real reason.
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Liii BLATES
 
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Post » Tue May 17, 2011 9:31 am

We don't know for sure.

We know that the Cathedral was nuked, it was a crater in FO2, and the nuke was in a Vault, it was a contained nuclear explosion, he couldnt have reached out underground, he was ina Vault, vaults are pretty contained.
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Damned_Queen
 
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Post » Tue May 17, 2011 12:43 am

Really? Because, I vaguely remember seeing a nuclear blast, a crater, and smoldering ruins... but hey, I could be wrong after only playing Fallout sixteen time.
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Tom Flanagan
 
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Post » Tue May 17, 2011 3:44 am

Want to bring back the master? Play Fallout 1. ;)
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LijLuva
 
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Post » Mon May 16, 2011 11:18 pm

I don't want the original, but I wouldn't mind some new guy acting like the Master; like a charlatan pretending to be him to get recognition/power.
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Lady Shocka
 
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Post » Tue May 17, 2011 9:48 am

I don't see how that will work....who exactly would give him this power and recognition?
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Sophie Morrell
 
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Post » Mon May 16, 2011 11:18 pm

As much as I love the blob'y bastard, No.
Master has had his story, it had a start a middle and an end.
Should stay that way.

If they brought him back it would be seriously 100 times worse than what they did to Harold.

I would like to know a little more about the start on the other hand.
But that would require Harold, who Bethesda killed, or Vault City, which I'd rather not return to.
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Samantha Wood
 
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Post » Tue May 17, 2011 6:53 am

No. We don't need another Enclave.
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Jessica Thomson
 
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Post » Tue May 17, 2011 1:15 pm

As others have stated, I'd rather not. The Master was the main character of Fallout, and should stay in Fallout, part of his charm is he was NEW, if you rehash him, he loses his charm, because when you speak to the Master, you see he isnt as villianous as you may think. Now, if they brought back the CotC, that MIGHT be acceptable, but only if it is done right.
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Joey Avelar
 
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Post » Tue May 17, 2011 7:29 am

Let the Master rest in peace.
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Stryke Force
 
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Post » Tue May 17, 2011 3:38 am

Let the Master rest in pieces.


Fix'd
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victoria gillis
 
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Post » Tue May 17, 2011 7:26 am

I'm on the side of "The dinosaur club" here. This isn't like the bring back the Enclave thread, which is asking for the group. This is asking for a specific character who is definately dead.
I don't think that bringing the master back would be worth doing.

I don't really get the argument about Harold though. In FO3 he's lame because he's a tree, but he was cool first time round? Sure he's funny, but even first time round, the plant growing out of his head was pretty stupid.
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Kelly Tomlinson
 
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Post » Mon May 16, 2011 11:36 pm

The cathedral became a crater? I didn't know that. That is pretty damned impossible to make him come back from...other than some clone type idea, which I think would be lame. I played one up till the master, but the game kept crashing every time I fought or killed him, so I gave up. The original FO is the single glitchiest game I've ever played. It crashes CONSTANTLY. Apparently glitches are a long standing problem with the series...hopefully that will change w/ the new engine.
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Kim Bradley
 
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Post » Tue May 17, 2011 2:33 am

I don't really get the argument about Harold though. In FO3 he's lame because he's a tree, but he was cool first time round? Sure he's funny, but even first time round, the plant growing out of his head was pretty stupid.


No, this isn't what we get angry about Harold, it's the fact that they simply 'killed' him off from the series by making him a tree completely.

The tree was a farm of comic relief, but bethesda screwed up anything good about it.
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neil slattery
 
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Post » Tue May 17, 2011 1:41 pm

Yeah. The tree growing out of Harold's head in Fallout 1 and 2 was basically a one-off joke. Then Bethesda decided their version of Harold was going to literally become a tree thereby eliminating Harold, one of the series' best and most iconic characters from any future game in possibly the most moronic way imaginable to set up one of the most ridiculous (did Fallout really need druids?) and completely out of place locations in the Fallout universe.
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Lauren Graves
 
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Post » Tue May 17, 2011 5:22 am

Yeah. The tree growing out of Harold's head in Fallout 1 and 2 was basically a one-off joke. Then Bethesda decided their version of Harold was going to literally become a tree thereby eliminating Harold, one of the series' best and most iconic characters from any future game in possibly the most moronic way imaginable to set up one of the most ridiculous (did Fallout really need druids?) and completely out of place locations in the Fallout universe.


Well, bethesda needed some way to turn Fallout into a Fantasty game.
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Avril Churchill
 
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Post » Tue May 17, 2011 8:21 am

One off? He was in one, two, The burned game, There was "A" Harold in tactics (not sure if it's him), he was going to be in VB.

I don't like the way they did it, but frankly I'm glad that beth got rid of him. I was getting fed up with him tbh. and we don't need the same chr's in every game.
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Robert Devlin
 
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Post » Tue May 17, 2011 11:42 am

One off? He was in one, two, The burned game, There was "A" Harold in tactics (not sure if it's him), he was going to be in VB.

I don't like the way they did it, but frankly I'm glad that beth got rid of him. I was getting fed up with him tbh. and we don't need the same chr's in every game.

Exactly. Same goes for Enclave, BoS and a huge mutant army.
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Maddy Paul
 
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