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- A solid necromancy mod for Oblivion
by Miguel » Fri Feb 18, 2011 6:53 pm
- 8 Replies
- 1815 Views
- Last post by Tinkerbells
Sun Feb 20, 2011 4:07 am
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- "Best" Sound Overhaul Mods?
by Sara Lee » Sat Feb 19, 2011 8:04 am
- 3 Replies
- 1517 Views
- Last post by R.I.P
Sun Feb 20, 2011 4:04 am
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- Custom Arrows cause CTD
by pinar » Fri Feb 18, 2011 8:17 pm
- 4 Replies
- 200 Views
- Last post by Kit Marsden
Sun Feb 20, 2011 4:02 am
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- Quests, quests... and more quests
by Euan » Sat Feb 19, 2011 3:30 am
- 3 Replies
- 167 Views
- Last post by Cccurly
Sun Feb 20, 2011 3:58 am
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- Extracting info form construction set
by Poetic Vice » Sat Feb 19, 2011 3:33 am
- 3 Replies
- 164 Views
- Last post by Chase McAbee
Sun Feb 20, 2011 3:58 am
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- A way to force a real "knock out" such as is used on
by Cathrin Hummel » Sat Feb 19, 2011 5:50 am
- 2 Replies
- 154 Views
- Last post by Miranda Taylor
Sun Feb 20, 2011 3:53 am
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- "I'm a moron" formula question
by Emmie Cate » Sat Feb 19, 2011 12:10 am
- 9 Replies
- 230 Views
- Last post by michael flanigan
Sun Feb 20, 2011 3:42 am
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- Blender Having Issues with .Nifs
by -__^ » Sat Feb 19, 2011 2:41 am
- 1 Replies
- 198 Views
- Last post by Elle H
Sun Feb 20, 2011 3:40 am
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- A cell just disappeared!
by Hannah Barnard » Fri Feb 18, 2011 4:11 am
- 1 Replies
- 152 Views
- Last post by Anthony Diaz
Sun Feb 20, 2011 3:38 am
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- Calling Another QuestScripts MessageBox
by Alan Whiston » Fri Feb 18, 2011 10:08 pm
- 2 Replies
- 153 Views
- Last post by Syaza Ramali
Sun Feb 20, 2011 3:36 am
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- Need help finding a mod...
by Epul Kedah » Sat Feb 19, 2011 1:05 am
- 2 Replies
- 149 Views
- Last post by Zualett
Sun Feb 20, 2011 3:29 am
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- Can TES4Edit show me the path where the modder expects a tex
by IsAiah AkA figgy » Sat Feb 19, 2011 10:57 am
- 2 Replies
- 149 Views
- Last post by Céline Rémy
Sun Feb 20, 2011 3:29 am
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- Unofficial Oblivion Game of the Year Edition FAQ
by Rob Smith » Sat Feb 19, 2011 1:52 am
- 13 Replies
- 375 Views
- Last post by Stay-C
Sun Feb 20, 2011 3:28 am
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- Blood&Mud CTDs
by Celestine Stardust » Sat Feb 19, 2011 12:22 pm
- 5 Replies
- 288 Views
- Last post by Kristian Perez
Sun Feb 20, 2011 3:12 am
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- [REQz] Turbans
by Alyesha Neufeld » Sat Feb 19, 2011 5:02 am
- 5 Replies
- 200 Views
- Last post by Robert
Sun Feb 20, 2011 3:09 am
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- Converting some MW meshes to O - architecture
by Kelvin » Sat Feb 19, 2011 3:49 am
- 6 Replies
- 222 Views
- Last post by Kevin Jay
Sun Feb 20, 2011 3:05 am
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- Mod Detectives 112
by Miranda Taylor » Sat Feb 19, 2011 3:41 am
- 199 Replies
- 2448 Views
- Last post by carla
Sun Feb 20, 2011 2:55 am
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- [RELz] TES4Gecko Version 15
by Michael Korkia » Sat Feb 19, 2011 3:15 am
- 92 Replies
- 3551 Views
- Last post by Matt Bigelow
Sun Feb 20, 2011 2:54 am
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- Leveling Mods
by Beulah Bell » Sat Feb 19, 2011 1:29 am
- 22 Replies
- 350 Views
- Last post by jessica breen
Sun Feb 20, 2011 2:53 am
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- Setting New AI Package
by [Bounty][Ben] » Fri Feb 18, 2011 8:48 pm
- 5 Replies
- 334 Views
- Last post by Lyd
Sun Feb 20, 2011 2:49 am
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- Switching one-handed to two-handed script
by MatthewJontully » Sat Feb 19, 2011 6:32 am
- 1 Replies
- 149 Views
- Last post by Barbequtie
Sun Feb 20, 2011 2:47 am
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- Custom Music?
by Jade MacSpade » Sat Feb 19, 2011 10:39 am
- 7 Replies
- 325 Views
- Last post by Amy Gibson
Sun Feb 20, 2011 2:46 am
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- Realism mods
by Stat Wrecker » Fri Feb 18, 2011 7:25 pm
- 37 Replies
- 776 Views
- Last post by (G-yen)
Sun Feb 20, 2011 2:46 am
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- Compatibility between realistic fatigue, nGCD, and RBP
by Alexandra walker » Sat Feb 19, 2011 4:17 am
- 3 Replies
- 213 Views
- Last post by Charlotte X
Sun Feb 20, 2011 2:46 am
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- Best mod to switch from 3rd to 1st when using bow
by Stryke Force » Sat Feb 19, 2011 12:45 am
- 1 Replies
- 121 Views
- Last post by TOYA toys
Sun Feb 20, 2011 2:44 am
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