» Fri Dec 09, 2011 3:00 pm
I would enjoy having the choice to beat them and then let them go, as well as the choices of killing them or sneaking past them. They should have some kind of stat, like Responsibility in Oblivion (I don't know if NPCs still have that in Skyrim), that determines whether, if you show them mercy, they will run away and convince their friends to also run away when you approach and maybe even move their camp in respect that you beat them and let them go, or they will run away then gather all their friends together for an all-out assault on you, and not respect that you beat them and then chose to let them go. If they choose the first option, you will gain a small proportion of a Fame point (getting a reputation for being a strong but fair and good person).. If you chose to kill them after they begged for mercy, and someone else saw and ran away, you'd get a small proportion of an Infamy point.
It would be cool to be able to beat someone and show them you are stronger than them, yet not have to kill them.