I have created a NPC companion using AI package and a variable (you know, the simple way...)
He does his job just fine (follow, stay) but I would like to improve him a little by adding a sparring ability...
I would like to keep the thing simple so I am asking if there is a simple way through AI package/faction to do this or if I need to go back to scripting...
Basically...I would like the npc tp propose "sparring" though his dialogue (through a quest topic). But of course to stop when I am knock down or when he is...
Any help is welcome as I need to cut corners here...(not much time on my hands).
Thanks anyway for reading