Spawn system is on its own level of terrible.

Post » Thu Jun 02, 2011 10:39 pm

OK I am going to be honest. I did not buy Crysis 2 for its multiplayer. It looked like COD with nano suits and in the end my opinion still hasn't changed after playing if for about five hours. I will probably play it for a few more weeks and then forget about the game, but still I have to ask who the hell thought of the spawn system/points? It seems to me that both teams share the same spawn points and there is no effort to prevent instant death. It's like every map is Nuke Town in Black Ops. Several games have started and I literally look to my right, and there is an enemy not even five feet away. At this point at the start of every game, I just stand still and wait for the first enemy to pop up on my screen because you know they are that close.

Just giving Crytek a heads up on how bad the system is and maybe they should tweak it for people who enjoy the MP more then I do and plan to play it longer then two weeks.
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Lucky Girl
 
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Post » Fri Jun 03, 2011 2:04 am

yea the spawn point are realy stupid in instanct action(FFA) even in team instant action i had tones of times i spawn infront of somebody who gets an easy kill

and where someone els spawn infront of me and i get an easy kill
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sunny lovett
 
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Post » Fri Jun 03, 2011 2:20 am

I was in one of the shops on Terminal and this guy kept spawning in front of the cashiers desk where I was sitting behind trying to take cover. I felt so bad for killing him a couple of times. Crytek, please fix your game.
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aisha jamil
 
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Post » Fri Jun 03, 2011 7:15 am

It isn't as bad as Medal of Honour though

Some times at the very start of a round, you actually spawn WITH the enemy team, while your own team spawns correctly on the opposite side of the map.

7 free kills if you realise, because the enemy certainly don't notice!
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Umpyre Records
 
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