There's 2 exits, well-spaced to require separate defense to spawn-trap. if you're getting caught there, you're doing something wrong. Or the other team is REALLY good.
Last time I played CCity, I was Security, and 4 of us spawntrapped the Resistance team for a good 2 minutes before they got organised and broke though.
The problem is the devs have designed the map for you to be able to counter Security pretty easily on first spawn, but if it fails and they set up well you're completely screwed.
I've never been spawn trapped when I've been there from the start, but no doubt someone will counter me eventually and it will work out the way it did when I came into a game late.
Utterly trapped, mines make it impossible. 8 v 8 with the health you have means it takes too long to frag an entire team from an inferior position.
Honestly two exits with eight people who have a height and visibility advantage, the possibility of tubes, turrets, flash bangs and mines?
LOL what a joke.