That is not the point I was arguing against. Don't mix up the arguments.
My point was that they have a unique look and a unique feel, while you claimed that halberds/bastiches were simply better versions of them, and not having them is therefore no loss because we have something better.
But that's exactly the thing you said. You said that thinking that halberds are better versions of spears was narrow-minded when in fact, halberds ARE better versions of spears, thus is why they came into use in place of spears in the real world and most likely the same for the TES mythos. The problem is that spears just aren't worth the work to balance when you can have polearms ~ Spears that are built on a system that is balanced.
This is something you do - you keep arguing with Morrowind's flawed system. (By the way, where did all the "don't like it don't use it" mentality go here all of a sudden?)
However, we're talking about new and improved combat here. We're talking about disarming moves, blocking and counter-attacking. There are gameplay mechanics already implemented in Oblivion, which will be found in an improved way in Skyrim, that can help to balance out spears. Less damage in comparison to other weapons is one thing, the other is that with the right moves, it might be easier to break through the defense of a spear wielding opponent - you could grab the spear (there's no blade in large parts of the weapon and it's light, so that's a pretty safe move), and outmaneuvering is easier too because sidewards moves are pointless with a spear.
These are just quick options that come to mind. It's certainly not impossible, or very difficult even, to balance spears.
Yes, I keep arguing with Morrowind's flawed spears because it is evidence of their problem. The "don't like it, don't use it" mentality doesn't apply to things that actually affects how combat works. If an aspect of the game makes it where you can't be stopped no matter what with spears, then it trivializes the rest of the game. There isn't a "don't use it" because it will be there for someone to trivialize every aspect of the game, godhood is not an aspect that belongs in games and the devs will not purposely put it in. The problem is, the new and improved combat still doesn't eliminate the fact that you can keep stabbing the enemy at a range to keep them staggered and unable to attack you, with the new combat you have to turn now then stab. It's not the problem of the character having a problem with an NPC with a spear, it is the problem of the player annihilating every NPC without fear. People keep saying balance them but it doesn't change the fact that it takes time to try to fix something like long range stabbing weapons and it would be better just to replace them with a weapon that is the same in almost every way for those that really want spears and yet people are still angry because it really just boils down to spears were OP and that's why people want them back. Same goes for people wanting multiple layers of armor back so they can enchant them to god hood and levitation back because they can fly around without being put in combat even though it doesn't fit in lore. This isn't wild conjecture, people have said int eh past that they wanted the layers back because they can enchant them so they can become a god, same goes for levitation and no one has said that about spears but that's exactly the same reason. All the features that went away from Morrowind (save the travel networks) that people go insane about getting back were all overpowered or exploitable in some way. Coincidence? I think not.
We're not in disagreement here. I didn't say they were the only weapons possible when mounted, I said they were the only weapons that normally fall under the Two Handed skill that would also be possible on a mount. One-handed swords should be the most important weapon for mounted combat. But light versions of spears would work just as well. You gain the same momentum, and while two hands are preferable in close combat, holding it with one hand is definitely possible when mounted.
But that's the thing, just because a two handed weapon is a two handed doesn't mean you can't use it while mounted such as a polearm. You can either hold it in one hand off to the side and allow the momentum to the damage or you can hold it with both hand and swing as you pass also, your horse will still ride straight without your hands on the reigns, I know my horses do.
While I'm sort of in agreement with what your saying (practically how polearms are essentially spears, mostly because spears ARE polearms), I feel like I have to correct you here.
I'm pretty sure the Daedric Lord, Hircine, is apart of TES lore. And what's his weapon of choice? A spear. Not a halberd, not any other polearm, a spear.
And the excuse of "He only appeared in Morrowind" doesn't fly, as he was in Daggerfall, Battlespire, and even Oblivion. And, of course, not to mention he is a very integral part of TES lore in general.
It was an example to get over the point, it wasn't a literal statement.
Remember that we will be walking slower backwards now. Sounds like a good way to make your opponent give pressure.
Didn't have to backpedal to do this before either. You can stand your ground and just spin around in the direction you need to focus your attacks on.