I'd just like to mention something with regards to this sentence, directed at Shish.
But hey, you're right, dual-wielding is way more important because you know we were all requesting that...
The problem with community feedback is that almost all of it stems from an awareness of issues with the previous game in the series. However, identifying and fixing problems with Oblivion wouldn't give us a sequel; it would gives us TES 4.5. Game developers, if they wish to make truly great games, must go beyond mere improvement. It's about raising the bar; redefining the genre. And believe it or not, as people who
don't spend 10 hours a day trying to do this, and who
aren't professional game designers, we're not likely to be the ones to come up with such revolutionary suggestions. If a developer were to place the importance of an endeavor on how much support the community had been giving it beforehand, the gaming industry would stagnate.