SPECIAL bobbleheads did I screw myself over?

Post » Sun Dec 13, 2015 11:39 am

So through a lot of exploration while playing the game I have found a few of the SPECIAL bobbleheads that increase once of your SPECIAL stats. However today I realized something after I had picked up one of the bobbleheads and I think I have made a huge mistake by getting these bobbleheads before maxing out a SPECIAL stat. From what I have heard if you pick up the bobblehead after reaching lets say rank 10 science then the science bobblehead will push you up to a base rank of 11 science. Now im wondering what happens if you pick these bobbleheads before reaching rank 10 on your stats. Obviously it adds a rank to your SPECIAL which I can confirm but will I be able to push my base stats all the way up to 11 now since I found the bobblehead before I maxed out one the stat trees? Does this mean I am actually going to have left over perk points to spend if I was to reach maxium rank? This would really piss me off if this means I can't push my SPECIAL stats all the way to 11 and I just screwed myself over. Has anyone experienced this or know what happens?

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Skrapp Stephens
 
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Post » Sat Dec 12, 2015 11:42 pm

You will indeed get a permanent 11 in that SPECIAL.

But dude? Don't worry. You will never need that extra "oomph" - you can easily beat any challenge the game can present you with only a 1 in all stats (not that you can actually do so).

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Chelsea Head
 
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Post » Sun Dec 13, 2015 4:14 am

yeah, don't worry about it and don't let your OCD kick in, the benefits on the SPECIAL are so benign that it's usually not even worth it to get them all at max 10, let alone 11, think the only one that would benefit this is Melee/Unarmed because strength increases melee damage (but this could just mean Melee weapons, not Unarmed, so who knows because of that stupid general text).

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Trish
 
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Post » Sun Dec 13, 2015 6:15 am

Damn well that just really svcks and the strength bobblehead is one of the ones I found early. I'm a big completionist type of player so having something like that screwed up really does kill my OCD. Oh well I guess I will just have to live with it since there is no way I'm restarting over 60 hours worth of gameplay.

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James Hate
 
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Post » Sun Dec 13, 2015 2:43 am

CHA 11 would be critical to a settlement junkie like me, as CHA determines max population.

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Ebony Lawson
 
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