So it's confirmed that Fo4 is NOT using a true PBR so we're back to the classic texture trifecta: diffuse, normal, and specular. In this version of the game are color specular maps supported? Or is it monochrome like the older Fallouts?
So it's confirmed that Fo4 is NOT using a true PBR so we're back to the classic texture trifecta: diffuse, normal, and specular. In this version of the game are color specular maps supported? Or is it monochrome like the older Fallouts?