» Tue Dec 13, 2011 6:10 pm
- All resistances (magic, elemental, physical) cap at 85%, absorb at 80%.
- Magic resistance will reduce spelldamage first, then the elemental resistance will reduce what gets through.
- Absorb is an avoid-all-or-nothing effect (so 80% absorb means that you'll completely ignore 4 out of 5 spells cast at you). It will also make you ignore magical effects, such as the slow done by frost spells. Magic resistance won't do that.
As mentioned, absorb is bugged and will cause some of your own spells to fizzle, such as summons and others.