which you can do... wtf? hahaha. That's the most ridiculous thing I've ever read. If you make a spell like that in Morrowind, say, it takes pretty much all your magic, so then you're stuck without magic after using that. It's not like there aren't consequences to spells like that. Well... in Oblivion there aren't, but that's more of an arcade game anyway.
Not really, but that was part of being a good mage. Perhaps you weren't a good mage and thus didn't understand how to make efficient spells, but I (and others) were experienced mages. I could produce very efficient spells. It all came from an understanding of the system. For example, touch spells usually had twice the chance to succeed and cost half as much as on-target spells. You could keep track of several factors to create cheaper, easier to cast spells.
Honestly, I still am doubting that they removed spell making. I'm not going to trust a summarized, translated Italian article. I'm going to wait until I hear developer confirmation.
I can SEE how spell making might not exist, but it leaves several holes that end up being rather nasty issues, which we have already mentioned.