Spell Making....confirmed-ish?

Post » Tue Mar 29, 2011 10:48 pm

Who else was it directed to? Never seen anyone say that about spell creation until Todd did.

There's a lot of things in life where people tend to keep to themselves until somebody speaks up, then they can join him how he's right.

Why I won't say it was too spreadsheety, the lack of forms always annoyed me. Yes you can create a lot of effects, but in the end all of them took the shape of balls that you throw around.
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Sam Parker
 
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Post » Wed Mar 30, 2011 7:08 am

I just thought of this now but what if Beth allowed us to customize their spells. You know add effects to lets say Chain Lighting has a main effect but you could also add an extra effect like increased AOE, more damage, have Fire Damage included, etc.

Perks might also add different effects to the magic spells. I'm hoping that the Magic perks aren't just increased Magicka, Less Cost for Spell, Increased Magic Regeneration but more complex stuff like longer periods of burning, larger Area Of Effect, increased launch speed for Spells, etc.
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Alisha Clarke
 
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Post » Tue Mar 29, 2011 11:17 pm

There's a lot of things in life where people tend to keep to themselves until somebody speaks up, then they can join him how he's right.


Why I won't say it was too spreadsheety, the lack of forms always annoyed me. Yes you can create a lot of effects, but in the end all of them took the shape of balls that you throw around.

:rolleyes:

First bold: No.

Second bold: No.

Again, have you ever even used it before?
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Jade Barnes-Mackey
 
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Post » Wed Mar 30, 2011 8:04 am

It sounds like it is in(along with a new creation mechanism) and that is great news IMO. I just hope that grinding spells(those 1-mana spell almost everybody have made, myself included :( ) can't made, even though I have no idea how they will do that. I think it is a possibilety that it is removed though, even with this article :(
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Robert Garcia
 
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Post » Wed Mar 30, 2011 7:58 am

If Todd came out tomorrow and said that they were adding attributes and skills, the same people against it would then be for it. Its called fanboyism.

I hate to agree, but its true. One day we will talk about how Skyrim will need "this," then Todd says it won't have it because *enter excuse here* and many of those people for the pervious idea are bashing it. Its like in 1984 when big brother changed the enemy and no one noticed.

And on spellmaking. I don't care if people get their watered down version that "feels" good for them, but I will be sorely upset if I don't get my powerful version. It was better, and it and the new system are not mutually exclusive. We can have both.
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Julie Serebrekoff
 
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Post » Tue Mar 29, 2011 10:28 pm

I just don't want to rely upon Bethesda making all the spells.

How can I trust that the devs have the same casting preferences as me? Most of their spells really need to be tweaked heavily for my style.

It would be interesting to see just how many people prefer to use the default spells (or very few custom spells). Some don't necessarily need to be altered, but quite a lot (in my opinion) do.
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Racheal Robertson
 
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Post » Wed Mar 30, 2011 4:01 am

I hate to agree, but its true. One day we will talk about how Skyrim will need "this," then Todd says it won't have it because *enter excuse here* and many of those people for the pervious idea are bashing it. Its like in 1984 when big brother changed the enemy and no one noticed.


Lol... it's their game. Some of us just trust them to know what the hell they're doing... considering they've done well by us before and this is kind of their jobs. We're fans... they're professionals. And I am not inclined to believe that they seek only profits. TES has always struck me as a passion project series... they are looking to make enjoyable games... games they'd want to play. That is why I trust them, at least.

For every charge of fanboyism, we can counter that you guys are just flipping out... out of misguided nostalgia... wanting every game to be the same as some old glory memories of Morrowind.

Times change... things evolve.

This kind of "OMG THEY'RE RUINING IT" is not without precedent. Do you think this is the first time, the old guard has ever flipped out and shouted that the sky is falling because a dev decided to make a change (for the better)? I can show you a forum where a bunch of people are complaining about the fact that Fallout is no longer turn based...
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Danielle Brown
 
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Post » Wed Mar 30, 2011 7:28 am

Lol... it's their game. Some of us just trust them to know what the hell they're doing... considering they've done well by us before and this is kind of their jobs. We're fans... they're professionals. And I am not inclined to believe that they seek only profits. TES has always struck me as a passion project series... they are looking to make enjoyable games... games they'd want to play. That is why I trust them, at least.

For every charge of fanboyism, we can counter that you guys are just flipping out... out of misguided nostalgia... wanting every game to be the same as some old glory memories of Morrowind.

Times change... things evolve.

Do you think this is the first time, the old guard has ever flipped out and shouted that the sky is falling because a dev decided to make a change (for the better)?

And species die out. I think M'aiq finally found a fable he will agree with.

And this is where I would once again call out the example of how ALCO died out, but it will fall on deaf ears. The simple point is the "professionals" sometimes don't know whats best, and sometimes its the new company that comes in and destroys the competition, because they "don't know what they are doing."
And to say that Bethesda doesn't want to milk their cash cow is like saying Blizzard hasn't.
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Nicole Coucopoulos
 
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Post » Tue Mar 29, 2011 11:57 pm

And species die out. I think M'aiq finally found a fable he will agree with.

And this is where I would once again call out the example of how ALCO died out, but it will fall on deaf ears. The simple point is the "professionals" sometimes don't know whats best, and sometimes its the new company that comes in and destroys the competition, because they "don't know what they are doing."
And to say that Bethesda doesn't want to milk their cash cow is like saying Blizzard hasn't.


Your pleas... and the pleas of the others who are complaining about these changes, are falling on deaf ears.

The assertion that the game will somehow be less entertaining because of this change that has been made, simply cannot be proven, because Skyrim has not yet been released... and we cannot measure one thing that does not exist against another that does not yet exist.

The basis you guys are freaking out on... is based purely on conjecture. That is why no one will ever listen. This whole "doom and gloom" act is... essentially... an assumption on your part.
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Queen
 
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Post » Tue Mar 29, 2011 9:36 pm

Lol... it's their game. Some of us just trust them to know what the hell they're doing... considering they've done well by us before and this is kind of their jobs. We're fans... they're professionals. And I am not inclined to believe that they seek only profits. TES has always struck me as a passion project series... they are looking to make enjoyable games... games they'd want to play. That is why I trust them, at least.

For every charge of fanboyism, we can counter that you guys are just flipping out... out of misguided nostalgia... wanting every game to be the same as some old glory memories of Morrowind.

Times change... things evolve.

This kind of "OMG THEY'RE RUINING IT" is not without precedent. Do you think this is the first time, the old guard has ever flipped out and shouted that the sky is falling because a dev decided to make a change (for the better)? I can show you a forum where a bunch of people are complaining about the fact that Fallout is no longer turn based...


Times change and things evolve of course, doesnt mean its for the better, wonder why we dont have Mega fauna anymore? big heafty guys would have fed a tribe for weeks, but nope they died out.

Some of us remember the Oblivion Debacle, some of us remember how "reassuring" and "compassionate" Todd was before release, and then when Oblivion came and the glamor faded, we saw what was under the hood.




Look the Skyrim will be Skyrim not morrowind 2.0 or Oblivion 2.0 Argument doesn't hold up, its a silly retort and helps nothing. people bring up past games because thats how they were done in the PAST we don't know what Skyrim will be like but of course its going to share aspects with its predeccessors just like Oblivion did with Morrowind and Morrowind did with Dagger fall and Redguard and Battlespire and Arena.


Stop trying to seperate the games, aside from gameplay differences they are all the same, just excecuted differently. and imo Oblivions execution was.....off, sure when you look at it at certain angles it does fine, I agree, not everything is entirely black and white, to say so is being black and white towards oblivion.

Skyrim is another installment into the series stop trying to downplay arguments by dismissing people as wanting Morroblivion 2.0 its not so simple and is a shade of disrespect. its no secret were Oblivion was getting its inspirations from rather than delving into its own well established lore and letting that cascade across its surface and enrapture its audiences.

all you ever heard about Oblivion in its reviews are how open it was its graphics and how much there was to do and how much of an Improvement there was over Morrowinds Combat. that alone proved how base some of these reviewers were, in that they didnt even sink into the game much or figured were it was coming from. of course there is going to be an improvement over Combat its the middle of the decade most games have improved vastly in that respect what did you expect? I'd understand if it was released a year after morrowind fine but other wise thats not much of a call.

the Game wasn't all it could have been, this is not a derogatory remark. and the fears of Skyrim being as generic are not unfounded.

Skyrim doesnt have Oblivions luxury of Being a jump in Graphics and Combat over Morrowind.
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Kill Bill
 
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Post » Wed Mar 30, 2011 8:15 am

Skyrim doesnt have Oblivions luxury of Being a jump in Graphics and Combat over Morrowind.

But it is a jump over Oblivion in both.
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Blaine
 
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Post » Tue Mar 29, 2011 10:02 pm

Your pleas... and the pleas of the others who are complaining about these changes, are falling on deaf ears.

No they are not, I see devs in spell creation threads all the time.
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stevie trent
 
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Post » Wed Mar 30, 2011 8:05 am

Your pleas... and the pleas of the others who are complaining about these changes, are falling on deaf ears.

The assertion that the game will somehow be less entertaining because of this change that has been made, simply cannot be proven, because Skyrim has not yet been released... and we cannot measure one thing that does not exist against another that does not yet exist.

The basis you guys are freaking out on... is based purely on conjecture. That is why no one will ever listen. This whole "doom and gloom" act is... essentially... an assumption on your part.

And you assume all is fine.

And thats why I'm probably not going to buy Skyrim anymore, either Todd has gone crazy and high-jacked the company to make inferior games, or I am simply not their target fan anymore. They said their fanbase changes, I think thats a confession that they desire a change in their fanbase.
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Nomee
 
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Post » Wed Mar 30, 2011 4:34 am

And you assume all is fine.

And thats why I'm probably not going to buy Skyrim anymore, either Todd has gone crazy and high-jacked the company to make inferior games, or I am simply not their target fan anymore. They said their fanbase changes, I think thats a confession that they desire a change in their fanbase.

Well put. Im thinking about getting a gaming PC to try some heavily modded Morrowind and Oblivion if Skyrim does end up lackluster. Hopefully it doesnt resort to that.

Although regards to the bold, Ive seen less and less RPG gamers since the 90s. Back then you did get a lot of kids playing RPGs, they were huge, now the only people that play actual RPGs are the older gamers and the more mature, refined taste, younger gamers. Not to mention companies like Bioware trying to give RPGs a bad name, by redefining them into garbage. Sure there's more gamers than before, but Im talking about ratio wise.
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Scarlet Devil
 
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Post » Wed Mar 30, 2011 11:57 am

Form a lot of the comments G4 made, it kind of makes me think they don't know what there talking about at all. They said a lot of stuff that contradicted what the other articles said.
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Oyuki Manson Lavey
 
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Post » Tue Mar 29, 2011 8:23 pm

I think they are talking about enchantments
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Andrew Tarango
 
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Post » Tue Mar 29, 2011 11:02 pm

Form a lot of the comments G4 made, it kind of makes me think they don't know what there talking about at all. They said a lot of stuff that contradicted what the other articles said.

This I can agree with, and its by no means uncommon with any sort of game informing company or reviewing company.
EDIT: And it does sound a lot like enchantments, which supports the above.
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aisha jamil
 
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Post » Wed Mar 30, 2011 2:40 am

Form a lot of the comments G4 made, it kind of makes me think they don't know what there talking about at all. They said a lot of stuff that contradicted what the other articles said.

I noticed this as well. Sessler said that everything that was in 4 is in 5 in one way or another.
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Josh Dagreat
 
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Post » Tue Mar 29, 2011 10:28 pm

now the only people that play actual RPGs are the older gamers and the more mature, refined taste, younger gamers.

Oh jeez, that makes you sound like some 40-something talking about jazz on his $20,000 stereo system. "Only someone who appreciates real music would understand."

I hope you didn't mean to sound so stuck up.
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My blood
 
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Post » Wed Mar 30, 2011 2:34 am

Oh jeez, that makes you sound like some 40-something talking about jazz on his $20,000 stereo system. "Only someone who appreciates real music would understand."

I hope you didn't mean to sound so stuck up.



last I checked this is the internet.....stop trying to Read him and read his words :/ or just ignore.
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Far'ed K.G.h.m
 
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Post » Wed Mar 30, 2011 6:07 am

Oh jeez, that makes you sound like some 40-something talking about jazz on his $20,000 stereo system. "Only someone who appreciates real music would understand."

I hope you didn't mean to sound so stuck up.

Whats wrong with kids with patience enough to play an RPG? Whats wrong with seasoned gamers that have refined their gaming taste over the years? If that makes me stuck up, fine. How many impatient gamers do you see playing an actual RPG? Perhaps some, but not a whole lot. If I had 20000 bucks, Id buy a gaming rig.
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QuinDINGDONGcey
 
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Post » Wed Mar 30, 2011 8:35 am

The guy writing the preview states that soul gems will now be used to power up spells, or create them...for some reason I feel like he doesn't know what he is talking about.

Has anyone been using google translate again? :facepalm:

He most likely meant, or misunderstood, that you can use soulgems to power up enchantments or create them.
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Rachel Eloise Getoutofmyface
 
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Post » Wed Mar 30, 2011 1:08 am

Whats wrong with kids with patience enough to play an RPG? Whats wrong with seasoned gamers that have refined their gaming taste over the years? If that makes me stuck up, fine. How many impatient gamers do you see playing an actual RPG? Perhaps some, but not a whole lot. If I had 20000 bucks, Id buy a gaming rig.


There isn't anything wrong with patient kids. There is something wrong with implying that people who play RPG's are somehow more refined and mature. I play Call of Duty, does that make me immature? What about people that like racing games, are they immature?
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Rozlyn Robinson
 
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Post » Tue Mar 29, 2011 11:53 pm

There isn't anything wrong with patient kids. There is something wrong with implying that people who play RPG's are somehow more refined and mature. I play Call of Duty, does that make me immature? What about people that like racing games, are they immature?

No but you obviously have the patience to play RPGs. Do people that only play action games and dont like RPGs for what they are have any patience though? Im talking about people that dont like RPGs at all. There could be any number of reasons people dont play RPGs, but the biggest reason is patience. they find them boring by nature and would rather play something else. Id lump strategy gamers with RPG gamers though, they have patience.
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emma sweeney
 
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Post » Wed Mar 30, 2011 12:41 pm

:rolleyes:

First bold: No.

umm... yes.

that was good argument.
Second bold: No.

Again, have you ever even used it before?

Yes I did, and I know you can make many interesting combinations with it, with different effects.

But they're still just balls that you throw around and explode



And I could go into the whole "real RPG fans" thing, but I can't word my opinion about them without breaking the forum rules...
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jason worrell
 
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