spell name

Post » Fri Oct 23, 2009 3:35 am

guys can i see your spell name or me?? some of (name) ..whatever the function is

now im in the altar
,lacking of idea to name it ( my spell ) ..can you give me short example

*sorry if my english bad+ :brokencomputer:
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Dragonz Dancer
 
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Post » Fri Oct 23, 2009 3:40 am

guys can i see your spell name or me?? some of (name) ..whatever the function is

now im in the altar
,lacking of idea to name it ( my spell ) ..can you give me short example

*sorry if my english bad+ :brokencomputer:


Kinda depends on what spell effects you are going with. I tend to go with tongue-in-cheek names, like "Hot Pants!" for a flame touch spell, "Panic" for a combo invisibility, summon Dremora Lord and buffing, and "Fricken Zombies!!" for my turn undead, shock and lightning damage and light on target spell.
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Steven Nicholson
 
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Post » Fri Oct 23, 2009 9:10 am

Kinda depends on what spell effects you are going with. I tend to go with tongue-in-cheek names, like "Hot Pants!" for a flame touch spell, "Panic" for a combo invisibility, summon Dremora Lord and buffing, and "Fricken Zombies!!" for my turn undead, shock and lightning damage and light on target spell.


i dont know .. i like good names for my spell , but dont have any idea

this time i was thinking the name for spell effect : fortify magicka . fortify intellegence ,and shok damage

do you have a cool name for this ?? :)
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Gavin Roberts
 
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Post » Fri Oct 23, 2009 3:26 pm

For that spell how about something like Elemental Innervation, or Infusion, or Electrify
Some of my favorite custom spell names are:
Gift of Skyrim: Summon Frost Atronach for 45 seconds
Lich Leech: Area over time Absorb health/magicka/fatigue
Blood of Ysmir: Powerful heal over time (this and Gift of Skyrim are specific to my Nord main character)
and my personal favorite
FALCON PUNCH!: fortify hand to hand and strength :)
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Rudy Paint fingers
 
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Post » Fri Oct 23, 2009 9:26 am

I use a rather eclectic code to name spells - to suit two purposes: First to put the spell where I want it in my spell book. Secondly, so I can tell at a glance exactly what the spell does.

Example:

+ S Clannfearx20 /Invisx20

+ puts it near the top of my spellbook and identifies it as a custom spell.
S puts it with the other 'on self' spells - as opporsed to T (touch) or R (ranged).
The rest of the spell name tells me what it does. In this case, 2 effects: Summon clannfear and make my character invisible - both for 20 seconds.

No cool whiz bang names, but works very well for me.
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Lawrence Armijo
 
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Post » Fri Oct 23, 2009 3:08 am

I use a rather eclectic code to name spells - to suit two purposes: First to put the spell where I want it in my spell book. Secondly, so I can tell at a glance exactly what the spell does.

Example:

+ S Clannfearx20 /Invisx20

+ puts it near the top of my spellbook and identifies it as a custom spell.
S puts it with the other 'on self' spells - as opporsed to T (touch) or R (ranged).
The rest of the spell name tells me what it does. In this case, 2 effects: Summon clannfear and make my character invisible - both for 20 seconds.

No cool whiz bang names, but works very well for me.

Me to but probably worse, I start with a number, 0-9, 0 is utility spells like 0 charm 3sec, 9 is the first combat spells I make reduce number as skill improves, x is training spell like x conjugation= summon scamp for 1 second.
Might use more creative names on advanced spells like 5 shockbeam 40, a spell with 40 shock damage, weakness to magic 100 and weakness to shock 100 for three seconds on target, this is designed to be cast at the enemy many times as each hit doubles the damage. 6 die critters 10ft. drain health 100 in one seconds, 3 double tap. drain health 100, weakness to magic 100 in two seconds. second cast kill anything with less than 200 hp.
6 sacrifice scamp, summon scamp for 3 seconds :) later followed by 3 sacrifice fire elemental that I don't remember that does.

This is because that you can not delete spells so the numbers is nice to move them down the stack.
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Princess Johnson
 
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Post » Fri Oct 23, 2009 12:11 am

If you play on the PC, you can delete spells, including custom ones.

I am also utilitarian, but do not go to the lengths that Acadian and Zaria do. I typically just use one word for the type of spell, then give the damage, and duration. If it is an area effect spell, I add that in too. Like so: Fire 10pts 2secs or Shock Area 15pts 10ft 2secs
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asako
 
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Post » Fri Oct 23, 2009 12:34 pm

i dont know .. i like good names for my spell , but dont have any idea

this time i was thinking the name for spell effect : fortify magicka . fortify intellegence ,and shok damage

do you have a cool name for this ?? :)


fortify magicka: "Potentia Arcana"
fortify intellegence : "Words of Higher Minds"
shock damage: "Tor's Wrath" / "Valhalla's Storm"

...
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Penny Flame
 
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Post » Fri Oct 23, 2009 10:36 am

Devouring Sphere: absorb 100 health within 10ft for 1s & light 100 within 10ft for 1s. Requires 100 restoration skill.

i dont know .. i like good names for my spell , but dont have any idea

this time i was thinking the name for spell effect : fortify magicka . fortify intellegence ,and shok damage

do you have a cool name for this ?? :)

Maybe not any better, but "Jolting Brilliance"? :shrug:
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michael danso
 
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Post » Fri Oct 23, 2009 6:15 am

i dont know .. i like good names for my spell , but dont have any idea

this time i was thinking the name for spell effect : fortify magicka . fortify intellegence ,and shok damage

do you have a cool name for this ?? :)

Hmm...how about:

Arcane Mindstorm

Mentat Shockwave

Jolting Illuminai
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Jason King
 
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Post » Fri Oct 23, 2009 3:10 am

I guess that im the only person that names spells after food, I tend to get hungry when I play Oblivion lol.
Flaming Strawberry, PANCAKE!!, Chocolate, ect.
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Jay Baby
 
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Post » Fri Oct 23, 2009 1:20 pm

I guess that im the only person that names spells after food, I tend to get hungry when I play Oblivion lol.
Flaming Strawberry, PANCAKE!!, Chocolate, ect.

So I guess some of your favorite summons are http://www.youtube.com/watch?v=WLrb_9GXX0Q and http://www.youtube.com/watch?v=jLDQJvJFj1w
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Jon O
 
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Post » Fri Oct 23, 2009 7:04 am

So I guess some of your favorite summons are http://www.youtube.com/watch?v=WLrb_9GXX0Q and http://www.youtube.com/watch?v=jLDQJvJFj1w

I wish lol, but im on the ps3.
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megan gleeson
 
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Post » Fri Oct 23, 2009 1:01 pm

Spurs
--------
Fortify Speed 99 for 29 seconds on touch.

Note: Can be made again and called Spurs II and re-casted. This is obviously made for horseback riding, but it can be used for other things.



Royal Guard
------------------
Reflect Damage 100 (or 99, depending) for 1 or 2 seconds on Self.
(not really that useful, but fun if you can pull it off with the hotkeys (easier to do on a console), and it was sorta made specifically as a reference to Devil May Cry 3)


Disappearing Trick
----------------------------
Paralysis for 10 seconds on Touch
Invisibility for 10 seconds on Touch

Usually, NPC's will get paralyzed, and start to fall over, and disappear before they hit the ground. Again, not really useful, but fun, and kinda funny...ESPECIALLY if you do it to people who are sitting down reading books (they fall backwards off the benches and disappear before they hit the ground).
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Amy Cooper
 
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