todd said they didnt want players ruining their build with birthsigns. only a newb that didnt take the time to read could have ruined their build with a birthsign, not to mention you cant even really ruin a build with a birthsign. we were not born in that prison. this is an RPG, not a action game.
All I have to say to this is LOL!
have you ever heard about the concept of "changing your mind"?
You choose The Apprentice (100% weakness to magic, fortify magicka by 100) because you want to be a spell caster with lots of magicka and you plan on not being hit much because of your range with the spells. But then after playing a bit, you decide that this was not really that fun, and melee looks so much more fun. But ouch, you can't go melee, as then you would suffer greatly against mage-opponents because of your weakness to magic!
we were not born in that prison.
- Thank you for feeding me with reasons to remove birth signs! You were not born in the prison, so you can't really "pick" your birth sign.
this is an RPG, not a action game.
- actually, it's an Action-RPG.