Spellmaking is Unnecessary

Post » Tue Aug 30, 2011 1:30 pm

There - I said it. I have no problem with Skyrims lack of spell making, in fact, it was something I only really used in MW, certainly not OB.

I'm actually glad that Beth have canned it seeing as it was never done very well anyway...

Besides, if Beth has decided that it is canon in Skyrim that spells can only be purchased (for some reason) then that's that.

In a reality of suspended disbelief, spell making would probably be an incredibly difficult, problem filled and dangerous past time that only the very best of wizards could manage and even then with less than satisfactory results.

Just my opinion. Thoughts?
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BrEezy Baby
 
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Post » Tue Aug 30, 2011 7:18 pm

I do not see a problem with no spell making, I have used it once or twice in Morrowind but I do not think I ever used it in Oblivion.
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Danial Zachery
 
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Post » Tue Aug 30, 2011 4:13 pm

Oh [censored]. You just opened one of the biggest cans of worms this forum has to offer.
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Mark Hepworth
 
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Post » Tue Aug 30, 2011 10:27 am

My experience with spellmaking leads me to say that the OP claim is false for many players, as it is for me. Spellmaking was great for customizing your experience and making your effects personal to your play style. It felt great to use a spell that I'd made myself, and which worked in the exact capacity I had wanted for where I was currently at in the game.
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Laura Mclean
 
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Post » Tue Aug 30, 2011 10:45 am

I'm going to be as politically correct as possible and just say: I wholeheartedly disagree.

-DL :chaos:
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Hella Beast
 
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Post » Tue Aug 30, 2011 11:22 am

I'm fine with it, but though I never used it, I know it gave people a lot of creative space in past games. But the way each spell is shaping up to be awesome all on its own, and that you can use 2 at the same time anyway, I'm not going to miss it!
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Devils Cheek
 
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Post » Tue Aug 30, 2011 7:41 am

Annnnd it begins.

:user:
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Hairul Hafis
 
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Post » Tue Aug 30, 2011 8:52 pm

Ill miss my Blink spells, otherwise, i dont see a problem with it unless of course the illusion magic is somehow completely flop.
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no_excuse
 
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Post » Tue Aug 30, 2011 11:02 am

My experience with spellmaking leads me to say that the OP claim is false for many players, as it is for me. Spellmaking was great for customizing your experience and making your effects personal to your play style.

I never said it wasn't great for customizing experience or making effects personal to a playing style, I was saying that for a fanbase that screams for realism, (apart from all the dragons etc) spellmaking was probably not such a bad omission.
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Baby K(:
 
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Post » Tue Aug 30, 2011 11:17 am

I like spellmaking because I didn't like buying spells from merchants. You grow a bond with magic, you harness it and make it more powerful and it does your bidding. Why can't you bend it and shape it the way you desire? It was one of the things worth spending money on. Spellmaking and houses. That is where most of the money went to.
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Haley Merkley
 
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Post » Tue Aug 30, 2011 7:46 pm

Northern Winds Spell - Low ice damage over long period of time, burden target, and feather self - The user summons a wind from the north itself and directs it at the enemy. The cold wind slowly hurts the opponent, along with slowing them down as they fight against the strong wind. Also, the spell increases the speed of the user as the wind blows at their back. Based for Battlemages so they can use their blade in conjunction to their increased speed and the slower motions of the enemy.
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Catherine Harte
 
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Post » Tue Aug 30, 2011 2:53 pm

Annnnd it begins.

:user:

yea basically this. the sad part is i agree with the post its just this will become :flamethrower: :obliviongate: :brokencomputer: :shocking: :banghead: :swear: and all that other bad jibe.
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Jessica Thomson
 
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Post » Tue Aug 30, 2011 8:34 am

Northern Winds Spell - Low ice damage over long period of time, burden target, and feather self - The user summons a wind from the north itself and directs it at the enemy. The cold wind slowly hurts the opponent, along with slowing them down as they fight against the strong wind. Also, the spell increases the speed of the user as the wind blows at their back. Based for Battlemages so they can use their blade in conjunction to their increased speed and the slower motions of the enemy.

Thanks...I'll remember that when I need a description of a spell. :foodndrink:
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Rhi Edwards
 
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Post » Tue Aug 30, 2011 10:55 am

My experience with spellmaking leads me to say that the OP claim is false for many players, as it is for me. Spellmaking was great for customizing your experience and making your effects personal to your play style. It felt great to use a spell that I'd made myself, and which worked in the exact capacity I had wanted for where I was currently at in the game.


Yeah, I used it a lot in OB, although a lot of times just for fun spells or obscenely powerful spells.
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Jade Barnes-Mackey
 
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Post » Tue Aug 30, 2011 9:18 pm

Thanks...I'll remember that when I need a description of a spell. :foodndrink:


It was an example of the roleplaying oportunities spellmaking gave, and which will be unusable due to how SK is set up.

There are many many more complex spells that could be made for panthions of builds, which will be unusable.
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Sara Lee
 
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Post » Tue Aug 30, 2011 10:37 pm

Yeah, I used it a lot in OB, although a lot of times just for fun spells or obscenely powerful spells.

I did enjoy making people 100% frenzy and 100% chameleon then just stepping back and watching a predator style onslaught occur. :whistling:
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Jessica Thomson
 
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Post » Tue Aug 30, 2011 5:46 pm

It was an example of the roleplaying oportunities spellmaking gave, and which will be unusable due to how SK is set up.

There are many many more complex spells that could be made for panthions of builds, which will be unusable.


oh ok.
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Javaun Thompson
 
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Post » Tue Aug 30, 2011 2:55 pm

I will never really understand the I didn't use something so I am happy it is gone crowd.
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helliehexx
 
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Post » Tue Aug 30, 2011 9:18 pm

I will never really understand the I didn't use something so I am happy it is gone crowd.


It KINDA makes sense if you factor in the limited manhours a game development project can have... but its still poor form to say it.
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Reven Lord
 
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Post » Tue Aug 30, 2011 6:16 pm

oh boy, this is gonna go south REALLY fast when certain posters find it
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lolly13
 
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Post » Tue Aug 30, 2011 5:46 pm

I will never really understand the I didn't use something so I am happy it is gone crowd.

I'm not rly happy its gone i didnt use it but i understand some people liked it but i am tired of certain people who just bring it up to make a point when it is completely irelevent to the topic ussually to make some snide comment about the game being dumbed down and/or streamlined. :facepalm:
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Brittany Abner
 
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Post » Tue Aug 30, 2011 8:42 am

Hey ResistanceKnight, burden didn't actually do anything to NPCs. You should use Drain Speed.
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Becky Cox
 
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Post » Tue Aug 30, 2011 7:03 pm

Eh, I wouldn't say its pointless. Personally, I never really used it to combine spells unless it was to level up faster. I did use it to make stronger versions of spells I already had without paying someone else. Felt more...I don't know, mage-y for my character. But apparently you can learn better spells through perks now so thats fine. Can anyone honestly say that they really used spellmaking as a hard core irreplaceable roleplaying mechanic?
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Charlotte Lloyd-Jones
 
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Post » Tue Aug 30, 2011 6:58 pm

I will never really understand the I didn't use something so I am happy it is gone crowd.


Ironic, since that is usually the same crowd that says "if you don't like it don't use it"..... hmm....

I will miss spellmaking, everyone assumes that all people did with it was exploit it, well I genuinely enjoyed using it fairly, so I am allowed to be a little sad it's gone.

Not a deal breaker for me though.
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Chloé
 
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Post » Tue Aug 30, 2011 7:06 pm

Hey ResistanceKnight, burden didn't actually do anything to NPCs. You should use Drain Speed.


...right. That's what I meant to say. :facepalm: My brain was...elsewhere. Fail on my part.
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Khamaji Taylor
 
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