Spells were too strong in Oblivion...

Post » Sat Dec 12, 2009 11:04 am

Your magicka regenerated, so I agree that the individual spells felt incredibly weak compared to Morrowind's. I think everything was too weak in Oblivion due to increasing amount of health enemies and the player gains.

I believe ranged attacks will be more difficult to continue using during fights because you now run backwards slowly. It should turn out nicely.


This.
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Kelli Wolfe
 
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Post » Sat Dec 12, 2009 8:00 pm

Spells were not too strong in Oblivion.
The levelling system was broken.
So at low levels spells were powerful, but oddly enough once you become a powerful wizard of level 30 your spells dont do much damage at all anymore.

Thats all that needs changing, the horrid levelling system. And they did.
No need to gimp spells.
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Lawrence Armijo
 
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Post » Sat Dec 12, 2009 6:21 am

I never was interested in a mage build so I did not bother messing around with custom spells, and I guess that happed to a lot of other people. I want magic to be good with out having to relie on custom spell making a few types of powerful spells. I want a range of magic options that are viable in Skyrim.

Expecially considering I think it has been confirmed that there is no spellmaking in Skyrim. Now there are no custom spells to rely on. However, it appears they have altered how magic works quite heftily, so hopefully it can be more balanced now.
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X(S.a.R.a.H)X
 
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Post » Sat Dec 12, 2009 5:33 pm

Perhaps the experience changes for the level the player is using magicka? By the time you're in your 30s or 40s everything, magicka gets weaker and weaker, considering how your attributes can only go up so far, and your intelligence, willpower, and skills are probably maxed out by now if you're a mage. If you're in your 10s and late 20s, and you've been consecrating on your mage sills/attributes, then I suppose the only enemies that appear at your level may fall at your feet quicker.
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Clea Jamerson
 
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