» Tue Jun 12, 2012 7:38 pm
Battlemages are supposed to be extremely heavy magic hitters with very strong armor as well. He does not move very well but he has no need of that. Think of a tank or gun turrent. Build-wise, perk destruction, heavy armor, smithing and enchanting. Try to go for 100% destruction cost reduction.
Swordspells are supposed to be light and fast on their feet. So they wear light armor and Instead of shields, they use magic for both defense and offense. Build-wise, perk conjuration, alternation, one-handed, archery and light armor. Alternation to paralyze your enemies and cast flesh-armor spells. Conjuration for bound sword or bow and finishing you opponent off.