Hey guys,
in one of the leaked gameplays, it was pretty much confirmed that the first rank of Ninja perk is as follows:
Rank 1: Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage. (Requires: AGL 7)
Unconfirmed ranks:
Rank 2: Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage. (Requires:Level 16, AGL 7
Rank 3: Your ranged sneak attacks do 3.5x normal damage, melee sneak attacks do 10x normal damage. (Requires:Level 33, AGL 7)
This seems to be a must-have perk for anyone that would try to do any sneak attacks, as the increase in potential damage is just too great to pass up (assuming that 2x normal damage is base for ranged weapons and melee). This is a bit unfortunate as agility 7 is a pretty steep requirement.
If I was to speculate a bit, the wording also might indicate that sneak attacks are not considered critical hits anymore and as such might not benefit from relevant enhancing perks (such as Better Criticals), increasing the importance of Ninja even further. This theory is also partially supported by the mister sandman perk details, which apart from allowing killing sleeping targets instantly now also increases sneak attack damage with silenced weapons by 15% (no mention of sneak criticals there either, just sneak attack damage).
If interested, leaked perk descriptions for the entire chart are already on the orcz website for all to see and plan accordingly (only rank 1 descriptions are confirmed I think, so beware)
What is your opinion? Is this perk too strong? Can you imagine building a sneaky character without Agility 7 now?