*spoilers* Power armour

Post » Wed Dec 02, 2015 10:29 pm

Why not?

'Fast Travel' is a misnomer... it's just walking; it really is just walking from one place to another; you can do that in armor.
(Arguably, you should do that in armor.)

*It'd be beyond silly [IMO] if they arbitrarily restricted it while wearing the best possible item in the game to travel distances in.

(The PA suit protects the PC from snipers, snakes, snares and traps, brush/ rough terrain... and it lightens the load of their equipment; making the journey easier.)

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Phoenix Draven
 
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Post » Wed Dec 02, 2015 7:10 pm

I wonder if you're using the power armor and it runs out do you have to get out and manually change the core or does it just recharge if you have another one in your inventory?
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Catherine N
 
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Post » Wed Dec 02, 2015 11:47 am

Good question. Probably auto... same as using a stim-pak in Fo3.

My question is if the PC is hit by EMP grenade do they [hopefully] have to exit the suit or be trapped (paralyzed) within it?

*(Or possibly just wait out the effects; taking some hits, until the suit recovers... if that can happen.)

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Travis
 
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Post » Wed Dec 02, 2015 10:43 am

It ejects and (and explodes with that perk!) puts a new one in without having to get out id assume. Thatd be TOO much hinderance
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Greg Cavaliere
 
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Post » Wed Dec 02, 2015 7:34 am

:shakehead: Basically, the PC excretes a bomb.

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sw1ss
 
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Post » Wed Dec 02, 2015 8:57 pm

can you imagine what It'd be like if you had to manually change it in the middle of combat...
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Gwen
 
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Post » Wed Dec 02, 2015 7:06 pm

Oh snap! You talked to Todd about it??

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An Lor
 
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Post » Wed Dec 02, 2015 8:50 pm

Only after removing the possibility to fight outside VATS.... :flame:

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xemmybx
 
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Post » Wed Dec 02, 2015 9:45 pm

Wait... what happens if your powersuit runs out in the middle of nowhere? Do you have to continue on without it? Do you have to retrieve it, or does it MAGICALLY reappear in your garage?

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Casey
 
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Post » Wed Dec 02, 2015 3:58 pm

If the Power Armor runs out, you can still walk around in it - but you move slowly, you can't sprint, and you can't use VATS.

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Marine x
 
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Post » Wed Dec 02, 2015 5:23 pm

Actually, power armour stays wherever you leave it.
So, if i ran out of cores and had to leave it somewhere; id need only remember the location
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Hannah Whitlock
 
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Post » Wed Dec 02, 2015 8:32 am

Cores are also pretty decently common in terms of loot, provided you have 9-10 in Luck.

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Nick Swan
 
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Post » Wed Dec 02, 2015 11:16 pm

Even with "0" energy player can walk and fight around with power armor. Cores are needed for higher functions.

This not %100 lore friendly yet PA works without these cores so this is not %100 lore breaker either. We'll all see how it works out in a few days.

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JAY
 
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Post » Wed Dec 02, 2015 9:31 pm

...you're kidding, right?

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Eve Booker
 
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Post » Wed Dec 02, 2015 8:18 pm


What i was thinking - and if hinderance like this stops the fallout 4 community being over run with screaming 12 year olds - im gratefull for it, anyway
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Clea Jamerson
 
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Post » Wed Dec 02, 2015 1:07 pm


Stop being a scrub. This is in the game to replace the need to repair armour, if it didn't have some sort of negative it would be op and would make the game too easy.
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Rex Help
 
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Post » Wed Dec 02, 2015 9:30 pm

you can still operate the power armor, you just can't sprint in it.

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.X chantelle .x Smith
 
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Post » Wed Dec 02, 2015 10:28 pm

Finally, Spathi designed power armour!

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Taylrea Teodor
 
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Post » Wed Dec 02, 2015 8:56 pm


Stop being a little keyboard warrior . Im one of the few that ISNT complaining about this. But this is the first solid affirmation that its confirmed hinderance.

You couldve picked any number of complaining people here
You're welcome of the info
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Charleigh Anderson
 
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Post » Wed Dec 02, 2015 1:39 pm

One of the leakers showed that in the Concord mission (the one we saw at the Microsoft E3 conference), you obtain a heavily damaged suit of t-45 power armor, and the fusion core you put in it has about 50% charge. The whole raiders+deathclaw fight drained the core to about 40%. You then get 50 more fusion cores from Garvey as a reward. So they seem to last for quite a while, and they aren't exactly rare.

Though the video was potato quality, and it's been taken down so I can't review to make sure. So take this with a grain of salt.

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Nymph
 
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Post » Wed Dec 02, 2015 6:16 pm

I assume if the player is hit with an EMP while wearing PA, that the PA's defence effects will disable for the period of the EMP so that you lose a lot of the Defense Rating for a period while still being slowed down with the power armour. Possibly disabling the ability to change or unequip your Power Armour for the period of the EMP blast duration effects too.

The fusion core powered Power Armour is a fantastic idea and I look forward to playing with it. Although I'm sure I will be wearing the Merc Grunt Outfit or something for the first 20 play hours until I level up :fallout: I plan to use unarmed because when you take unarmed perks, it does a lot of damage especially if you use Spiked Knuckles which do 1 punch every second, so you deal damage rapidly. I think Merc Grunt Outfit/Leather Armour etc is more effective than PA for this type of battle, so that you can move quickly and dance like a bee around your opponent to dodge their melee attacks while dealing your own damage. Although if it was a Super Mutant with a SuperSledge, I would equip the PA or switch to Energy Weapons.

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Sherry Speakman
 
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Post » Wed Dec 02, 2015 5:07 pm


If I was trying to be a keyboard warrior I would have tried harder. You were blatantly moaning because they made the game harder for you.
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roxanna matoorah
 
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Post » Wed Dec 02, 2015 2:23 pm

When dealing with people who are self-centered in eco-chambers what else can they do but block reality. A majority of em' haven't even played the originals. :lol:

I can imagine it being a possibility of some dedicated faction spending resources on salvaged armour creating new, inferior, cells. Yet at the same time the possibility of unused cells lying around, or buried, would make sense as well that offer an unlimited power supply. But this is Bethesda; they're good at making things shiny & fun; god awful at story. Can only imagine how much modding will be needed this time.

Even if effected by an EMP device the armour would not lose defencive abilities; as only the electrical & hydraulic system would be affected. Not the steel plating or composite silver plating of the armour body. If anything the system would behave quirky for a bit if not stop completely to repair its electrical system.

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Ash
 
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Post » Wed Dec 02, 2015 4:37 pm


Not really; someone whos misread a forum post, instantly starts hurling abuse (scrub.. Pls come up with better)

If youd read my post; none of it is moaning. If i really had complaints on this id actually be complaining. Instead of just saying how its confirmed.
If you read any of the other posts, pretty clear comparison in whos bothered and who isnt.

I was the kind of person who actually went insearch of all fatman bombs instead of complaining they werent an infinite source in 3.
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Mrs shelly Sugarplum
 
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Post » Wed Dec 02, 2015 5:19 pm

No; you only get fusion cells from Garvey, not Cores. Fusion Cells are ammunition for the Laser Musket; Fusion Cores run power armor.

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Luna Lovegood
 
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