*SPOILERS* The hypocrite Nick Valentine *SPOILERS*

Post » Fri Nov 27, 2015 2:30 pm

Does anyone find it odd that Nick waits until after you've helped the Institute destroy the Brotherhood in the Commonwealth to get upset about the choice of doing so?

I mean, he's there the entire time (not in the Institute, but everywhere else - the fact he is always waiting for you when you relay out of the Institute is amazing, he's a good detective I suppose).

Thus he helps you kill Brotherhood, Railroad (yeah Nick, you helped me kill them all in cold blood and did not say a word...not even a loss of faction when I opened up on them), and whatever other collateral damage there was on the way to Institute domination (I stopped paying attention to who I killed after I turned).

And then, when you're done with all the killing and brought about a new status quo and stability (of a sort), THEN he gets mad at you.

Now, oddly enough, none of that hurts your standing with him (at all, I finished his companion quest after the main quest and he now idolizes me).

Point being, there is room for improvement on the companion faction dynamics.

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c.o.s.m.o
 
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Post » Fri Nov 27, 2015 10:55 pm

Yeah it's a good point. Though him simply taking off as soon as you sided with the Institute would have been a pain as well.

Btw about the relay thing. I haven't been with the Institute for very long, is it correct that you can never take a companion there with you? Going in solo the first time makes sense but now that I'm able to relay in and out as I please I expected to be able to take my companion with me.

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Beth Belcher
 
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Post » Fri Nov 27, 2015 4:09 pm

To be fair, Nick doesn't really give a [censored] about the Railroad.

He and Currie are kind of "meh" on the issue of Synth rights.

Danse is a Self-Hating Synth-Man.

:)

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Sarah MacLeod
 
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Post » Fri Nov 27, 2015 7:12 pm

I never found a way to take a companion in with me. Part of the reason I decided to play nice the first time I visited tbh...

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naana
 
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