On that note I used charisma on the first synth turned raider you have to go get, and successfully talked him into going with us without a fight, when his buddy mouthed off and what's his face is like "sorry I have a job to do" and reads the deactivation code...Ok well I go to rage to my father-son about this and there is no mention of it he is just like "I'm glad you got to see how much of a problem this is and made it back safe"?!?!? No man I had that situation handled and your insensitive objective hard on having courser was the only real problem...I did save the game and give the courser a royal beat down outside my new room to vent some frustration then reloaded lol so I do feel a little better.
Idk maybe when I go to the railroad I will have a "run, run far away" dialogue option I don't know about yet, but it kind of feels like that's not going to happen...I'm disappointed that the hardest decision in this game so far was if I should give my dead husbands wedding ring to MacCready or Hancock...and since it went to Hancock I already don't care which faction I have to choose, I'm cool chillin in Goodneighbor with the rest of the sane ppl...
Edit: Ok so apparently I can warn them, I just had that glitch where my prompts didn't show up but I saw it when I checked the pipboy, still tho the dialogue in this part is seriously lacking...