Sprint.

Post » Sun May 29, 2011 12:23 am

OK, so I saw the trailer, it is 10 times more than what I expected.

But one thing I seen mentioned is the sprint. How will it be controlled? I would like something similar on the Xbox 360, as what is on the PC.

If you use the left anolog, like fps and tps, then what would we use fro crouch, and vice versa? :brokencomputer:
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I love YOu
 
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Post » Sat May 28, 2011 11:49 pm

Crouch can be the right stick.
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Chrissie Pillinger
 
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Post » Sat May 28, 2011 10:27 am

Then what happens to the Third Person view?
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Gen Daley
 
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Post » Sat May 28, 2011 9:16 pm

Then what happens to the Third Person view?

Same as in Fallout 3. Right bumper (or was it left?)
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Isabell Hoffmann
 
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Post » Sat May 28, 2011 6:15 pm

i think it has been confirmed that the footage from the trailer was from the XB 360 version. so don't worry about not getting to sprint
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Angelina Mayo
 
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Post » Sat May 28, 2011 9:43 pm

Hold down the Jump or Activate button for a short moment maybe, so you can keep everything else where it used to be. Or have it hotkeyed so it was kind of like using an ability to keep the controls free. Although the abilities thing might not be ideal (though it would definitely be cementing your decision to run to...wherever).
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GLOW...
 
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Post » Sat May 28, 2011 10:18 am

Only thing I can think of to get an extra button is to put wait in the save section, or save in the general UI.
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Nathan Maughan
 
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Post » Sat May 28, 2011 9:00 pm

i think it has been confirmed that the footage from the trailer was from the XB 360 version. so don't worry about not getting to sprint



I'm not worried, just wondering how they will fit it on the pad.

And responding the fallout 3 thingy, what happens to the grab button? We could go on all night. But the pressing 'A' X'is a good idea, activating it and turning it off with this is the most sensible, seen as you only talk, pick up and open with it.
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Liv Brown
 
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Post » Sat May 28, 2011 3:46 pm

Then what happens to the Third Person view?

Menu>options>camera>toggle 3rd person view
Message box: this option will toggle the view from 1st person to 3rd person, continue? yes/no
Yes
Messagebox: you are now in 3rd person view, click ok to continue
Ok
Return
Return
Return


Or maybe they will just use another button. And yes, there are still room left.
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Kira! :)))
 
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Post » Sat May 28, 2011 4:32 pm

I hope we can customize the buttons as we could in Oblivion.

And have everyone forgot, we just got one free button that was occupied by casting in Oblivion, it's totallt free without a function. I sure would want to sprint from L3, maybe enter sneak mode from.. L3.. Dammit.
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danni Marchant
 
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Post » Sat May 28, 2011 10:20 pm

I hope we can customize the buttons as we could in Oblivion.

And have everyone forgot, we just got one free button that was occupied by casting in Oblivion,


Perfect. :flamethrower: :cryvaultboy:
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sally R
 
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Post » Sun May 29, 2011 2:25 am

And have everyone forgot, we just got one free button that was occupied by casting in Oblivion,

Actually, it's more. In one trigger we'll have attack, parry and cast depending on what we have in the hand.
So 3 actions in one!
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Milagros Osorio
 
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Post » Sat May 28, 2011 4:03 pm

And have everyone forgot, we just got one free button that was occupied by casting in Oblivion, it's totallt free without a function.


IIRC It was said in an interview that that button is now used for Dragon Shouts.
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Lisa Robb
 
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Post » Sat May 28, 2011 9:45 pm

I hope we can customize the buttons as we could in Oblivion.

And have everyone forgot, we just got one free button that was occupied by casting in Oblivion, it's totallt free without a function. I sure would want to sprint from L3, maybe enter sneak mode from.. L3.. Dammit.

Isn't that now the dragon shout button?
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Rozlyn Robinson
 
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Post » Sat May 28, 2011 4:16 pm

Ninja'd well and truly.
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mishionary
 
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Post » Sat May 28, 2011 7:00 pm

Hmm.. Well.. that.. hmm... Dammit. I guess that means well sneak from the drag button then.. Instead, activating something would trigger the option of dragging it. How does that sound?
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noa zarfati
 
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Post » Sat May 28, 2011 8:58 pm

Hmm.. Well.. that.. hmm... Dammit. I guess that means well sneak from the drag button then.. Instead, activating something would trigger the option of dragging it. How does that sound?


That sounds like the beginnings of a better, less messy way of moving items around. :smile:
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meghan lock
 
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Post » Sat May 28, 2011 7:32 pm

Still not right. How about save is in UI, UI is opened with start, the old save button, and B, the old UI button is now sprint?
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Verity Hurding
 
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Post » Sat May 28, 2011 10:57 am

Just stick it anywhere and keep the ability to customise the controls (on Xbox and PS3, it's pretty much bound to be on PC). Everyone'll be happy.
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Tom
 
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Post » Sat May 28, 2011 1:46 pm

This is the layout I think it will be for X-box 360 (Ps3 users can convert to their appropriate buttons)

Left anolog stick: Move around
Right anolog stick: Look around
Toggle left anolog stick: Sneak
- Double tap UP using the left anolog stick to initiate sprint (another game did it like this but I can't recall which. Anyone remember?)
Toggle right anolog stick: Grab (same as Fo3)
Left Trigger: Left hand action button - attack, block, cast spell, etc.
Right Trigger: Right hand action button - attack, block, cat spell, etc.
Left Bumper: Change view (third person - first person. Same as Fo3)
Right Bumper: Dragon Shout (confirmed by one of the foreign mags I believe)
A: Select. Loot, open doors, etc.
B: Enters menu interface: Here you can choose to go to Inventory, Map, Skills, or Magic. ( confirmed by http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx )
X: Sheathe/Unsheathe Weapon(s)/Shield (if you want to only unsheathe one hand item press the appropriate trigger)
Y: Jump
START: Pause menu (The Journal may be located here now. OR it may be apart of our Inventory now as a weightless book. That would be awesome.)
BACK: Wait
UP on the D-pad: Favorites menu i,e quick select.
Then I assume the rest of the D-pad is used for hot keys.


There you go.
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Alex [AK]
 
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Post » Sat May 28, 2011 8:39 pm

But isnt the sprinintg actually getting your player tired, at least I would say this after seeing the trailer...the guy running just breaths heavy after a few seconds...
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helen buchan
 
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Post » Sat May 28, 2011 6:42 pm

This is the layout I think it will be for X-box 360 (Ps3 users can convert to their appropriate buttons)

Left anolog stick: Move around
Right anolog stick: Look around
Toggle left anolog stick: Sneak
- Double tap UP using the left anolog stick to initiate sprint (another game did it like this but I can't recall which. Anyone remember?)
Toggle right anolog stick: Grab (same as Fo3)
Left Trigger: Left hand action button - attack, block, cast spell, etc.
Right Trigger: Right hand action button - attack, block, cat spell, etc.
Left Bumper: Change view (third person - first person. Same as Fo3)
Right Bumper: Dragon Shout (confirmed by one of the foreign mags I believe)
A: Select. Loot, open doors, etc.
B: Enters menu interface: Here you can choose to go to Inventory, Map, Skills, or Magic. ( confirmed by http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx )
X: Sheathe/Unsheathe Weapon(s)/Shield (if you want to only unsheathe one hand item press the appropriate trigger)
Y: Jump
START: Pause menu (The Journal may be located here now. OR it may be apart of our Inventory now as a weightless book. That would be awesome.)
BACK: Wait
UP on the D-pad: Favorites menu i,e quick select.
Then I assume the rest of the D-pad is used for hot keys.


There you go.

Just quoting this since I spent a good 10 minutes or so thinking it through only to have it be the last post on the first page! :(

You guys have any alternatives? What do you think?
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Catherine Harte
 
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Post » Sun May 29, 2011 1:40 am

The only games I can think of with double tap sprint are fighters like VF5.
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Pat RiMsey
 
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Post » Sat May 28, 2011 3:24 pm

The only games I can think of with double tap sprint are fighters like VF5.

I know some fighting games do it... I'm pretty sure it was a FPS. I just cannot recall what it was.... :sadvaultboy:

Either way it's a possibility. Otherwise I don't really see how to implement everything. Something would have to be moved to a interface (like changing views through options as was mentioned earlier in this thread) or removed.
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James Wilson
 
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Post » Sat May 28, 2011 1:32 pm

This is the layout I think it will be for X-box 360 (Ps3 users can convert to their appropriate buttons)

Left anolog stick: Move around
Right anolog stick: Look around
Toggle left anolog stick: Sneak
- Double tap UP using the left anolog stick to initiate sprint (another game did it like this but I can't recall which. Anyone remember?)
Toggle right anolog stick: Grab (same as Fo3)
Left Trigger: Left hand action button - attack, block, cast spell, etc.
Right Trigger: Right hand action button - attack, block, cat spell, etc.
Left Bumper: Change view (third person - first person. Same as Fo3)
Right Bumper: Dragon Shout (confirmed by one of the foreign mags I believe)
A: Select. Loot, open doors, etc.
B: Enters menu interface: Here you can choose to go to Inventory, Map, Skills, or Magic. ( confirmed by http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/28/skyrim-menu-system-overhaul.aspx )
X: Sheathe/Unsheathe Weapon(s)/Shield (if you want to only unsheathe one hand item press the appropriate trigger)
Y: Jump
START: Pause menu (The Journal may be located here now. OR it may be apart of our Inventory now as a weightless book. That would be awesome.)
BACK: Wait
UP on the D-pad: Favorites menu i,e quick select.
Then I assume the rest of the D-pad is used for hot keys.


There you go.


Thanks dude. :intergalactic:
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liz barnes
 
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