For the Smitty Special, the full auto mode wasn't worth the 30+ damage drop from a regular plasma caster to consider worth replacing. The Plasma Caster with the upgrade semi-auto greatly boosts it's DPS to the point where it might as well be considered full-auto. Comparing the two stats, you can see you're giving up a major amount of damage, for slightly better firing speed. I don't see the role this weapon was meant to take, in my opinion the Plasma Caster was a high powered medium range weapon. The Smitty acts like a Laser RCW, rather than being high powered plasma rifle with the amount of shots it takes to take down enemies.
Smitty 37/268 DPS
Plasma Caster+ 70/304 DPS
The Sprtel-Wood 9700 is a pale comparison to the CZ57 Avenger it was trying to emulate. The Avenger have more damage per shot and higher DPS overall than the regular minigun giving up ammo per clip as a trade off. The Sprtel on the other hand has more damage per shot, but gives up DPS on top of less ammo per clip compared to the regular Laser Gatling. Even though it is accurate, the Gatling Laser will chew through enemies much quicker which is the weapons intended purpose because of the higher DPS.
Sprtel 20/ 397 DPS
Gatling Laser+ 16/ 482
Whats funny is that the GRA versions of Energy Weapons are superior to their regular versions in every way, yet with these special named versions it's not the case. What is the reason for these? Why not just make GRA Plasma Caster and GRA Gatling Laser, because as it stands I'm having a hard time choosing the new weapons over the old ones. Feel free to discuss.
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On a side note, the optimized energy ammo was a severe letdown. Other the minor damage boost compared to overcharged rounds, only hardcoe characters would find any use for the ammo. You could of did something much more creative like you've done for guns, but instead energy weapon users got the short end of the stick with slightly better overcharged rounds.