It's been a long time since I posted here, not that I did much of that to begin with. Ah well.
I've been testing out a new install. Usually, I just throw things together with applicable patches, run BOSS and hope for the best. This time, I'd like it to be a bit more stable. I'm sure I've seen people posting their load orders on here at some point, but I can't quite remember. I'm sorry if it's against the rules, or if there's a separate thread for this.
Active Mod Files:
00 Oblivion.esm01 All Natural Base.esm [Version 1.34]02 SDR.esm [Version 7.2.0]03 Unofficial Oblivion Patch.esp [Version 3.4.3]04 DLCShiveringIsles.esp05 Unofficial Shivering Isles Patch.esp [Version 1.5.2]06 All Natural.esp [Version 1.34]07 All Natural - SI.esp [Version 1.34]08 All Natural - Real Lights.esp [Version 1.34]09 FormID Finder4.esp0A Streamline 3.1.esp** EVE_StockEquipmentReplacer.esp0B TIE.esp [Version 1.49]0C EM_CompInnsleeping.esp [Version 0.9]0D Fighters Guild Quests.esp0E Mages Guild Quests.esp0F Shivering Isles Root System.esp10 HoarfrostCastle.esp11 Faregyl.esp [Version 2.0.11]12 Gottshaw Village.esp [Version 1.0.1]13 PTMudwater.esp14 Reedstand.esp [Version 1.0.4]15 Urasek.esp [Version 1.0.4]16 Vergayun.esp [Version 2.0.2]17 Villages1.1.esp [Version 1.1c]18 xuldarkforest.esp [Version 1.0.5]19 xulStendarrValley.esp [Version 1.2.2]1A xulEntiusGorge.esp [Version 1.2.1]1B xulFallenleafEverglade.esp [Version 1.3.1]1C xulColovianHighlands_EV.esp [Version 1.2.2]1D xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5]1E xulLushWoodlands.esp [Version 1.3.3]1F HoarfrostCastle-LushWoodlands patch.esp20 xulAncientYews.esp [Version 1.4.4]21 xulAncientRedwoods.esp [Version 1.6]22 xulCloudtopMountains.esp [Version 1.0.3]23 xulPantherRiver.esp24 xulBrenaRiverRavine.esp [Version 1.1.1]25 xulBlackwoodForest.esp [Version 1.1.1]26 xulCheydinhalFalls.esp [Version 1.0.1]27 Villages-CheydinhalFalls patch.esp28 xulAspenWood.esp [Version 1.0.3]29 xulSnowdale.esp [Version 1.0.5]2A Snowdale - Fighters Guild Quests Patch.esp2B xulCliffsOfAnvil.esp [Version 1.1.3]2C xulSilverfishRiverValley.esp [Version 1.0.4]2D xulJerallGlacier.esp [Version 1.0.2]2E xulTheEasternPeaks.esp [Version 1.1.4]2F Sutch Village.esp [Version 1.0.3]30 LostCoast + SutchVillage Patch.esp [Version 1.0]31 CarahsCart.esp [Version 2.1]32 Auto Update Leveled Items And Spells.esp [Version 1.2.5]++ Lush & Gaudy Water.esp33 Alternative Start by Robert Evrae.esp34 SDR_Perks And Patches [Oblivion].esp [Version 7.2.0]35 kuerteeAttributeAndSkillBasedDamageModifiers.esp36 bgBalancingEVCore.esp [Version 10.52EV-D]++ EVE_KhajiitFix.esp37 Oblivion_Character_Overhaul.esp [Version 2.0]38 bgMagicEV.esp [Version 1.7EV]39 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]3A SupremeMagicka.esp [Version 0.90b]++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]3B bgIntegrationEV.esp [Version 1.0b]3C IntegrationTheStrandedLight-SilverfishRiverValley patch.esp [Version 1.1]3D IntegrationTheStrandedLight-EasternPeaks patch.esp [Version 1.1]3E Spells Be Effective.esp [Version 1.0]++ RBP+OCO patch.esp [Version 2.0]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34]** TIE Weapon + Armor Filter.esp3F Bashed Patch, 0.esp
The load order has been running at between 28 and 31 FPS, with it capped to 30 by the Oblivion Stutter Remover. There has been random crashes upon entering new cells, but these are generally cleared up on reload. I am running some texture replacers, but most of them are not much higher than Vanilla resolution, so I wouldn't think they would have much impact.
Are there any considerations I should be taking here? Any patches I might need?
Also, a side question - is it safe to merge clothing mods with TESGecko?
Thanks for any help.